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Yakuza Kiwami PC Edition - Review Thread

Game Information

Game Title: Yakuza Kiwami
Platforms:
Trailers:
Publisher: Sega
Review Aggregator:
OpenCritic - 82 average - 83% recommended (All platforms)

Critic Reviews

Metro GameCentral - 7 / 10
The original Yakuza has been remade into a sequel to its own prequel, but although it's perfectly competent it feels outdated compared to the newer entries.
PC Gamer - Phil Savage - 74 / 100
Suffers in comparison to Yakuza 0, but is still a compelling drama and an important part of the series as a whole.
GameWatcher - Gavin Herman - 8.5 / 10
Having a lovely time at the hostess club with Majima crossdressing, fishnets and all, before he started a fight.
PCGamesN - 8 / 10
Updated systems, fleshed out characters, and, yes, higher fidelity graphics, all mean that this original gangster epic can sit proudly alongside the rest of the family.Kelly Pask
PC Invasion - Cameron Woolsey - 4 / 5 stars
Yakuza Kiwami is a brilliant, beautiful, and brutal remake of one of Sega's finest action RPGs, now available on PC with a host of graphical options.
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Yakuza Kiwami 2 - Review Thread

Game Information

Game Title: Yakuza Kiwami 2
Platforms: PlayStation 4
Trailer: https://www.youtube.com/watch?v=m5hYkTD-2as
Publishers: Sega
Review Aggregator:
OpenCritic - 89

Reviews

COGconnected - Patrick Anderson - 85 / 100
Quote not yet available
Destructoid - Peter Glagowski - 7.5 / 10.0
For my money, it is the best way to experience this particular story and improves enough of the game to make for a great time sink. Maybe certain aspects could have been tweaked to be more faithful to the source material, but the worst thing that could happen is you end up wanting to play the original to see the changes firsthand. That isn't such a terrible outcome.
Digitally Downloaded - Matt Sainsbury - 5 / 5 stars
Quote not yet available
DualShockers - Giuseppe Nelva - 9.5 / 10.0
While Yakuza Kiwami 2 isn't the best point of entry in the Yakuza series compared to Zero or Kiwami due to being a sequel (even if it comes with an extensive recap to catch you up on the story so far), it's a masterpiece that no fan of Japanese games should miss. Even those who typically tend to prefer Western titles might very well discover in the remake of Yakuza 2 a great way to broaden their gaming horizon.
Eurogamer - Malindy Hetfeld - No Recommendation
Yakuza continues its good run with a fine - if a little lumpy - retread of a modern classic.
Game Informer - Javy Gwaltney - 9 / 10.0
Kiwami 2 is more than a great remake: it's the best this strange, wonderful series has to offer and it shouldn't be missed by fans of action or RPG titles
Game Revolution - Jason Faulkner - 5 / 5 stars
Quote not yet available
Gameblog - Romain Mahut - French - 8 / 10
Yakuza Kiwami 2 is clearly the update Yakuza 2 deserved. The very talented people over at Ryu Ga Gotoku Studios recreated the riveting Yakuza 2 plot while adding new side quests and activities. Even if a couple of elements from the original game are now missing, Kiwami 2 has more than enough content to keep players glued to their scree to their screens. It must also be noted that the Dragon Engine looks and runs better than it did in Yakuza 6. All in all, Kiwami 2 another great Yakuza game that fans of the series should not miss.
GameSkinny - ElConquistadork - 9 / 10 stars
Whether you're new to the series or just want to see what goofy problems you can get into this time, Yakuza Kiwami 2 is another brilliant entry into the franchise.
GameSpew - Richard Seagrave - 10 / 10.0
Honestly, Yakuza Kiwami 2 is the best Yakuza game to date. Its story is gripping and has a brilliant pace, its combat is tighter and more engaging, and there's such a varied range of sub-stories and side activities to absorb yourself in that it offers great longevity
Gaming Gamma - Gammalad - 9.3 / 10.0
Yakuza Kiwami 2 has easily become one of my favorite games in the Yakuza series. From the action packed story, to the overabundance of side content provided, to the ability to play as Majima again, I honestly have a game that keeps me wanting to come back for more and more, and never want to put the controller down.
GamingBolt - Pramath - 9 / 10.0
Of the four Yakuza releases in the last year and a half, Yakuza Kiwami 2 truly stands as the best of them all, and is the definitive Yakuza experience.
GamingTrend - Nathan Anstadt - 85 / 100
A story of loyalty and honor, it is peerless in the crime fiction genre. The gameplay is so varied and exhaustive even if you tend to simply solve all your problems with your fists.There are some kinks to work out about how it deals with its more lascivious content, but what this game does well, it does so well that all I want to do is get right back in to see what I missed.
GaminGuardian - Alberto Morales Palencia - Spanish - 9 / 10.0
Yakuza Kiwami 2 has been a pleasant surprise for me. We have a good story of intrigues among families of yakuzas to rise to power, with charismatic characters, lots of humor and action, as well as a lot of mini-games and side quests. In case it was not enough, audiovisually fulfills in a remarkable way.
Hobby Consolas - David Martinez - Spanish - 91 / 100
Yakuza Kiwami 2 is a great adventure, full of details, minigames and wonderful characters, and it gets a new Goro Majima campaign for this PS4 remaster. Combat system is not as deep as in the first Kiwami, but still, it is one of the best entries in the franchise.
IGN Italy - Alessandra Borgonovo - Italian - 9 / 10.0
Yakuza Kiwami 2 continues to stick to the franchise's strengths, making Kiryu's world deeper.
Just Push Start - Unknown - 4 / 5.0
Yakuza Kiwami 2 might not be perfect but it's a fantastic example of why some things should be remastered. Not only does it perform better than it's PlayStation 2 counterpart, it looks good enough to be within this generation's standards. Add in a fantastic story about honor, family and doing what's right and it's a solid choice for fans of open-worlds. Some sticklers might be put off by some minor issues and newcomers should really consider playing Yakuza Kiwami, despite there being a recap, first, but for everyone else it's a fantastic game worth (re)experiencing.
PlayStation LifeStyle - Paulmichael Contreras - 9 / 10.0
Yakuza Kiwami 2 is a faithful return to a PS2 classic. Whether it's taking in the town, interacting with the people, or running into random restaurants, there's always plenty of things to stay busy doing when not playing the main campaign. Combat still feels a bit stiff, but this should be manageable and overcome with ample inventory room for health items at any rate. Yakuza Kiwami 2 is an easy purchase for anyone who has even a passing interest in the Yakuza series.
PlayStation Universe - John-Paul Jones - 9 / 10.0
An assuredly robust and spectacular remake of the PS2 original, Yakuza Kiwami 2 learns from the lessons of Yakuza 6 to create one of the best entries in the franchise to date.
Push Square - Robert Ramsey - 8 / 10
Adding to a growing list of great PS4 remakes, Yakuza: Kiwami 2 is up there with the best games in SEGA's series. While PS2-era design does rear its ugly head now and again, another brilliantly dramatic story steals the spotlight. Throw in some superb optional content, and you've got a prime Yakuza package that's ultimately very difficult to fault.
Spaziogames - Gianluca Arena - Italian - 8.5 / 10.0
Graphically-wise, Yakuza Kiwami 2 is the best in the franchise so far, but it's not only the Dragon Engine that shines: an array of mini-games, an amazing campaign and improved combat system are the stars of the show.
TechRaptor - Georgina Young - 9 / 10.0
As a remake of a sequel, it's no surprise that Yakuza Kiwami 2 has a lot more on offer than the first title. However, the choice to stick with Yakuza 6's convoluted stats system is an unfortunate blip in what could have been an ideal remake.
VGProfessional - Mazen Abdallah - 8.1 / 10.0
Yakuza Kiwami 2 totally revitalizes an underrated gaming classic and applies the lessons Sega learned throughout the series’ evolution. It’s still unique and even weird at times, and it can still be a little rough around the edges, but few series manage to take you deep into a criminal underworld and tell such compelling stories.
Wccftech - Kai Powell - 9.1 / 10.0
A new antagonist and rippling implications of gang warfare once again drag Kazuma Kiryu back into the action. Between exploring Kamurocho and Sotenbori, ultimately players are going to find out that there's only room for one Dragon in Yakuza Kiwami 2
We Got This Covered - Todd Rigney - 4.5 / 5 stars
Yakuza Kiwami 2 offers the best Yakuza experience money can currently buy, not to mention a story that wouldn't seem out of place in an old Kinji Fukasaku flick.
WellPlayed - Kieron Verbrugge - 8.5 / 10.0
What better way to remake one of the earliest games in a series than by smashing its various pieces together with those of the newest entry? The Yakuza franchise truly is the gift that keeps on giving
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Yakuza Kiwami 2 Review Thread (xpost from /r/games)

Hey folks, Yakuza Kiwami 2 is coming out tomorrow, but surprisingly I didn't see a review thread of this game on this sub. A user on /games made this awesome thread which I will share here. Full credit https://www.reddit.com/Games/comments/99nuz4/yakuza_kiwami_2_review_thread
Game Information
Game Title: Yakuza Kiwami 2
Platforms: PlayStation 4
Trailer: https://www.youtube.com/watch?v=m5hYkTD-2as
Publishers: Sega
Review Aggregator:
OpenCritic - 89
Reviews
COGconnected - Patrick Anderson - 85 / 100
Quote not yet available
────────
Destructoid - Peter Glagowski - 7.5 / 10.0
For my money, it is the best way to experience this particular story and improves enough of the game to make for a great time sink. Maybe certain aspects could have been tweaked to be more faithful to the source material, but the worst thing that could happen is you end up wanting to play the original to see the changes firsthand. That isn't such a terrible outcome.
────────
Digitally Downloaded - Matt Sainsbury - 5 / 5 stars
Quote not yet available
────────
DualShockers - Giuseppe Nelva - 9.5 / 10.0
While Yakuza Kiwami 2 isn't the best point of entry in the Yakuza series compared to Zero or Kiwami due to being a sequel (even if it comes with an extensive recap to catch you up on the story so far), it's a masterpiece that no fan of Japanese games should miss. Even those who typically tend to prefer Western titles might very well discover in the remake of Yakuza 2 a great way to broaden their gaming horizon.
────────
Eurogamer - Malindy Hetfeld - No Recommendation
Yakuza continues its good run with a fine - if a little lumpy - retread of a modern classic.
────────
Game Informer - Javy Gwaltney - 9 / 10.0
Kiwami 2 is more than a great remake: it's the best this strange, wonderful series has to offer and it shouldn't be missed by fans of action or RPG titles
────────
Game Revolution - Jason Faulkner - 5 / 5 stars
Quote not yet available
────────
Gameblog - Romain Mahut - French - 8 / 10
Yakuza Kiwami 2 is clearly the update Yakuza 2 deserved. The very talented people over at Ryu Ga Gotoku Studios recreated the riveting Yakuza 2 plot while adding new side quests and activities. Even if a couple of elements from the original game are now missing, Kiwami 2 has more than enough content to keep players glued to their scree to their screens. It must also be noted that the Dragon Engine looks and runs better than it did in Yakuza 6. All in all, Kiwami 2 another great Yakuza game that fans of the series should not miss.
────────
GameSkinny - ElConquistadork - 9 / 10 stars
Whether you're new to the series or just want to see what goofy problems you can get into this time, Yakuza Kiwami 2 is another brilliant entry into the franchise.
────────
GameSpew - Richard Seagrave - 10 / 10.0
Honestly, Yakuza Kiwami 2 is the best Yakuza game to date. Its story is gripping and has a brilliant pace, its combat is tighter and more engaging, and there's such a varied range of sub-stories and side activities to absorb yourself in that it offers great longevity
────────
Gaming Gamma - Gammalad - 9.3 / 10.0
Yakuza Kiwami 2 has easily become one of my favorite games in the Yakuza series. From the action packed story, to the overabundance of side content provided, to the ability to play as Majima again, I honestly have a game that keeps me wanting to come back for more and more, and never want to put the controller down.
────────
GamingBolt - Pramath - 9 / 10.0
Of the four Yakuza releases in the last year and a half, Yakuza Kiwami 2 truly stands as the best of them all, and is the definitive Yakuza experience.
────────
GamingTrend - Nathan Anstadt - 85 / 100
A story of loyalty and honor, it is peerless in the crime fiction genre. The gameplay is so varied and exhaustive even if you tend to simply solve all your problems with your fists.There are some kinks to work out about how it deals with its more lascivious content, but what this game does well, it does so well that all I want to do is get right back in to see what I missed.
────────
GaminGuardian - Alberto Morales Palencia - Spanish - 9 / 10.0
Yakuza Kiwami 2 has been a pleasant surprise for me. We have a good story of intrigues among families of yakuzas to rise to power, with charismatic characters, lots of humor and action, as well as a lot of mini-games and side quests. In case it was not enough, audiovisually fulfills in a remarkable way.
────────
Hobby Consolas - David Martinez - Spanish - 91 / 100
Yakuza Kiwami 2 is a great adventure, full of details, minigames and wonderful characters, and it gets a new Goro Majima campaign for this PS4 remaster. Combat system is not as deep as in the first Kiwami, but still, it is one of the best entries in the franchise.
────────
IGN Italy - Alessandra Borgonovo - Italian - 9 / 10.0
Yakuza Kiwami 2 continues to stick to the franchise's strengths, making Kiryu's world deeper.
────────
Just Push Start - Grant Gaines - 4 / 5.0
Yakuza Kiwami 2 might not be perfect but it's a fantastic example of why some things should be remastered. Not only does it perform better than it's PlayStation 2 counterpart, it looks good enough to be within this generation's standards. Add in a fantastic story about honor, family and doing what's right and it's a solid choice for fans of open-worlds. Some sticklers might be put off by some minor issues and newcomers should really consider playing Yakuza Kiwami, despite there being a recap, first, but for everyone else it's a fantastic game worth (re)experiencing.
────────
PlayStation LifeStyle - Paulmichael Contreras - 9 / 10.0
Yakuza Kiwami 2 is a faithful return to a PS2 classic. Whether it's taking in the town, interacting with the people, or running into random restaurants, there's always plenty of things to stay busy doing when not playing the main campaign. Combat still feels a bit stiff, but this should be manageable and overcome with ample inventory room for health items at any rate. Yakuza Kiwami 2 is an easy purchase for anyone who has even a passing interest in the Yakuza series.
────────
PlayStation Universe - John-Paul Jones - 9 / 10.0
An assuredly robust and spectacular remake of the PS2 original, Yakuza Kiwami 2 learns from the lessons of Yakuza 6 to create one of the best entries in the franchise to date.
────────
Push Square - Robert Ramsey - 8 / 10
Adding to a growing list of great PS4 remakes, Yakuza: Kiwami 2 is up there with the best games in SEGA's series. While PS2-era design does rear its ugly head now and again, another brilliantly dramatic story steals the spotlight. Throw in some superb optional content, and you've got a prime Yakuza package that's ultimately very difficult to fault.
────────
Spaziogames - Gianluca Arena - Italian - 8.5 / 10.0
Graphically-wise, Yakuza Kiwami 2 is the best in the franchise so far, but it's not only the Dragon Engine that shines: an array of mini-games, an amazing campaign and improved combat system are the stars of the show.
────────
TechRaptor - Georgina Young - 9 / 10.0
As a remake of a sequel, it's no surprise that Yakuza Kiwami 2 has a lot more on offer than the first title. However, the choice to stick with Yakuza 6's convoluted stats system is an unfortunate blip in what could have been an ideal remake.
────────
VGProfessional - Mazen Abdallah - 8.1 / 10.0
Yakuza Kiwami 2 totally revitalizes an underrated gaming classic and applies the lessons Sega learned throughout the series’ evolution. It’s still unique and even weird at times, and it can still be a little rough around the edges, but few series manage to take you deep into a criminal underworld and tell such compelling stories.
────────
Wccftech - Kai Powell - 9.1 / 10.0
A new antagonist and rippling implications of gang warfare once again drag Kazuma Kiryu back into the action. Between exploring Kamurocho and Sotenbori, ultimately players are going to find out that there's only room for one Dragon in Yakuza Kiwami 2
────────
We Got This Covered - Todd Rigney - 4.5 / 5 stars
Yakuza Kiwami 2 offers the best Yakuza experience money can currently buy, not to mention a story that wouldn't seem out of place in an old Kinji Fukasaku flick.
────────
WellPlayed - Kieron Verbrugge - 8.5 / 10.0
What better way to remake one of the earliest games in a series than by smashing its various pieces together with those of the newest entry? The Yakuza franchise truly is the gift that keeps on giving
────────
submitted by kuroinferuno to PS4 [link] [comments]

Yakuza Kiwami Review Thread

Game Information

Game Title: Yakuza Kiwami
Platforms: PlayStation 4
Trailer: https://www.youtube.com/watch?v=q8mrKxZRDCQ
Publishers: Sega
Review Aggregator:
OpenCritic - 84
Metacritic - 82

Reviews

Attack of the Fanboy - Jelani James - 4.5 / 5 stars
Yakuza Kiwami represents the pinnacle of the series, with Sega bringing everything it has learned over the years and refining it into a single neat package. The result is a unique and unforgettable experience that far outstrips what was presented in the original entry.
CGMagazine - Remington Joseph - 8 / 10.0
Yakuza Kiwami is a great way to introduce anyone to the world of the Yakuza franchise
COGconnected - Patrick Anderson - 88 / 100
Even if it can't quite measure up to Yakuza 0's near-perfection, Yakuza Kiwami is still a thoroughly enjoyable experience for series veterans and newcomers alike.
Cubed3 - Drew Hurley - 8 / 10
An absurdly good game. The story, the world, the characters, and the distractions all add up to one thing: immersion. This is the type of game to invest tons of time in, and for those new to the franchise, it's all the better because there are so many other Yakuza titles waiting to be played! For returning fans, Yakuza: Kiwami gives the inaugural game new life. It's been long enough removed from the original release to feel special again, and, even better, it is released at a budget price. In fact, it's a shame that only the first title has received this remaster, but with some "big announcements" coming this month, hopefully, the others in the series will see similar rereleases on PlayStation 4. Until then, dig out those PlayStation 2s and 3s and get cracking on the rest of Kiryu's story. There may just be time to catch up before Yakuza 6 - billed the finale of Kiryu's story - arrives next March in the West.
Destructoid - Peter Glagowski - 8 / 10.0
Really, you can't go wrong with Kiwami. I would have liked it if every aspect of the game had been fully redone, but we don't see remakes like this come along often. I can deal with a few stumbling blocks when the core quality of what makes Yakuza so unique and engaging remains untouched. At least now more people can have a chance to experience this classic, which is the best thing about Kiwami's existence.
Digitally Downloaded - Matt Sainsbury - 4.5 / 5 stars
SEGA's ... given us all something completely modern and "new" to play, and the entire Yakuza series continues to go from strength to strength.
Do You Even Game Bro? - Kieron Verbrugge - 8.5 / 10.0
Yakuza returns to its roots with this pitch-perfect remake of the series’ debut title, brought kicking-and-punching into 2017 with a total facelift and a raft of new content
DualShockers - Giuseppe Nelva - 9 / 10.0
Until then, I will keep my fingers crossed, because the only thing better than a fantastic remake of a beloved game, is two fantastic remakes of two beloved games. Yet, whether the sequel will come or not, Yakuza Kiwami will go down in history as one of the best remakes ever created, for a game that was already great on PS2.
Gadgets 360 - Rishi Alwani - 9 / 10
Yakuza Kiwami manages to be a great value for money purchase. A solid narrative, fantastic combat, and a plethora of activities to partake in make it an easy recommendation for long-time fans and newbies alike.
Game Informer - Jeff Cork - 8.5 / 10.0
Yakuza Kiwami is a sprawling adventure, but – as enhanced as it is – it's clearly a foundational entry in the series
Game Revolution - Jared Tracton - 4 / 5 stars
I enjoyed my time with Kiwami despite its flaws. The story kept me up for hours on end, the sub-stories were interesting with hilarious characters and great writing, and the combat felt incredible to master by the end. It can't be ignored that they had a chance to massively improve the story, but chose to just try and maintain the status quo, but the package is fantastic nonetheless
GamePro - Michael Cherdchupan - German - 83 / 100
Lovingly overwork of a classic with chic technique, but also a few minor flaws.
Gamerheadquarters - Jason Stettner - 7.7 / 10.0
I certainly did enjoy Yakuza: Kiwami as my first visit of the franchise and look forward to hopefully playing more down the road.
GamesBeat - Stephanie Chan - 85 / 100
This newcomer thinks that Yakuza Kiwami is a blast. I can't speak to how different it is from the first game, but the sheer amount of content and personality makes it worth checking out. Though the fights could get repetitive at times, the combat system kept things interesting on the whole.
GameSpot - Peter Brown - 8 / 10
Yakuza Kiwami picks up where Yakuza Zero left off, upholding its dramatic storytelling, offbeat humor, and flashy yet frustrating combat.
Gaming Gamma - Gammalad - 9.3 / 10.0
Yakuza Kiwami honestly rides on the thin line between remake and reimagining of a classic game. It keeps all of the original story beats and brings the games visuals into the modern-day while incorporating a lot of the newer games mechanics without hampering the original games integrity. This game is honestly the best way to experience the original Yakuza.
GamingBolt - Pramath - 9 / 10.0
For fans of the series, the game is like a loveletter, taking Kiryu's first story, and reimagining it with modern sensibilities. For newcomers, this game represents the best place to jump in- it's a far better product than Yakuza 0, which was great in and of itself to begin with.
GearNuke - Khurram Imtiaz - 9 / 10
The story is addictive and keeps you at the edge of the seat. The general exploration and content is a step back from Yakuza 0 but the game is still a blast to play if you interested in more Yakuza games.
God is a Geek - Chris White - 8.5 / 10.0
The start was always the best, and this extreme edition is a reminder of how fantastic this series has always been.
Hardcore Gamer - Jeremy Peeples - 4.5 / 5.0
Yakuza Kiwami remakes the original game in a near-perfect way.
Hobby Consolas - David Martinez - Spanish - 89 / 100
Twelve years after its original release on PS2, Yakuza Kiwami is still a great adventure set in modern Japan. Some mechanics such as invisible walls or certain fighting elements feel outdated, but the story, setting and minigames are awesome.
IGN - Heidi Kemps - 7.9 / 10.0
Yakuza Kiwami makes great strides in updating the classic original Yakuza game to modern standards. But while it adds better combat, bizarrely charming side quests, and a gorgeous graphical revamp, it also ignores some of the original's biggest problems in pacing and storytelling. And because of its relatively short length, Yakuza Kiwami's fun trip through the tangled web of Japan's criminal underground feels like a prelude to something bigger and better to come.
IGN Italy - Francesco Destri - Italian - 8.5 / 10.0
Some signs of aging are inevitable counting the 12 years from the original game, but nowadays few remakes are well done like Yakuza Kiwami.
IGN Spain - Carlos G. Gurpegui - Spanish - 8 / 10.0
Yakuza Kiwami is the perfect game for those who never played a Yakuza before. The new graphics and control are a nice way to enter in the life o Kiryu.
MonsterVine - Spencer Legacy - 4.5 / 5.0
Yakuza Kiwami is a polished and exceptionally fun game with a fantastic and moving storyline.
Player2.net.au - Stephen del Prado - No Verdict
For those itching to spend more time with Kazuma Kiryu following Yakuza 0, Kiwami is exactly what you’ve been waiting for and an essential purchase. If you happen to be looking to start the series, it’s hard to recommend Yakuza Kiwami over its immediate predecessor.
PlayStation LifeStyle - Tyler Treese - 8.5 / 10.0
As a remake, Kiwami is a triumphant success. Not only is it leaps and bounds more playable than the PS2 original, the additional scenes help flesh out character motivations. This all makes the story of Kiryu's rise feel more special, and it's a perfect continuation for those who recently played Yakuza 0. There are some disappointments, though, as just roaming around Kamurocho feels like a step backwards from previous games that featured multiple cities to explore, but that's just an unfortunate side-effect of being a remake of a much-less ambitious title. The new bells and whistles make Yakuza Kiwami a worthwhile time no matter if you've played the original or not.
PlayStation Universe - John-Paul Jones - 9 / 10.0
Simultaneously a great introduction to the Yakuza series and one of its better entries, Yakuza Kiwami is precisely how you remake a classic.
Polygon - Janine Hawkins - 7 / 10.0
Yakuza Kiwami makes it clear just how far the series has come, and just how far it still has to go. It's keenly designed to bring newly minted Yakuza fans more firmly into the fold by providing all the contemporary comforts they might expect, while also giving longtime fans more to chew on than a shot-for-shot remake ever would have. It's a patchwork, for better and for worse, and as much as I enjoyed my time with it, there's no denying that some of those patches are looking more tired than others.
Push Square - Robert Ramsey - 6 / 10
Yakuza Kiwami finds itself in a strange position. A remake that's technically a sequel to a much better game in Yakuza 0, it struggles to offer anything besides another engaging crime-drama storyline. Best described as a kind of expansion, Kiwami really shows its age in terms of narrative structure and gameplay design, but it's still worth playing through if you just can't get enough of Kaz. It goes without saying, however, that series newcomers are much better off starting with the far superior Yakuza 0.
Rice Digital - Oscar Taylor-Kent - 4 / 5 stars
The way Kiwami weaves itself into a symbiotic relationship with 0 enhances the pair as a sequential experience.
RPG Site - Kyle Campbell - 8 / 10
A fantastic jumping on point for newcomers and appealing to long time fans as well. Prepare for a night on the town with Kamurocho's finest.
Spaziogames - Jgor Masera - Italian - 8.5 / 10.0
If you are a fan of the series or not, Yakuza Kiwami is a title that you must play to (re)discover the origins of Kazuma Kiryu: the legendary Dragon of Dojima.
TechRaptor - Georgina Young - 8.5 / 10.0
A concise and emotional story that cuts out the filler and perfectly mixes in varied and interesting combat. At its core, Yakuza Kiwami is still a PlayStation 2 game, but its short and sweet nature doesn't hold it back in the long run.
The Outerhaven Productions - William Kok - 4.5 / 5 stars
This is what a remake should be.
Thumb Culture - Morgan Eck - 9 / 10.0
Yakuza Kiwami is a remake of the original Yakuza game, which was released on Playstation 2 nearly 12 years ago, but it may as well be regarded as its own entity. Yakuza Kiwami is a fully done remake – with all new textures, extended stories, and more depth and cohesion than the original Yakuza could have dreamed of – so it’s not to be confused with a general remaster (cough Sleeping Dogs *cough).
TrustedReviews - Jordan King - 4.5 / 5 stars
Yakuza Kiwami is a dazzling remake of an underappreciated classic, improving upon its source material in so many important ways. At times it can feel dated, but that doesn't stop Kiwami from proving Yakuza is once again one of the best things on PS4, and perhaps any other platform.
Twinfinite - Hayes Madsen - 4 / 5.0
Kiwami holds a ton of appeal for anyone coming hot off of Yakuza Zero, but there's ample reason for longtime fans to jump in, and it's even a fine starting point for new players as well. Despite the slow starting hours, once Kiwami and Kazuma Kiryu grab hold of your attention, they don't easily let go.
USgamer - Mike Williams - 4 / 5 stars
Sega remastered the original Yakuza in high style. Using an updated engine, the team behind the series added new character models, re-recorded voice acting, and an expanded city of Kamurocho, all in 1080p at 60 fps. Yakuza Kiwami bleeds love for the original game. If you haven't played any Yakuza, this is the release to get. If you have, this is a great remaster of a former cult-favorite. It's not as full-featured as current Yakuza release, but it's still a great time.
We Got This Covered - Edward Love - 4 / 5 stars
Slip into your suit and ready your fists: Yakuza Kiwami is a fantastic remaster of the game that spawned a franchise, and a timely dose of wackiness before Yakuza 6 drops next year.
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My Entirely Positive* One-sentence Game Awards for my Top 50 games completed in 2020

As patient gamers, we know that "Game Award Shows" are a farce; how many gamers can really vote for "game of the year" out of a selection of 20-30 new games? Only people with extreme amounts of money and time (and no dedication to just one game!)
Here's my awards for games I actually played to completion, rather than just saying "the one or two new games I bought in year X must therefore have been the best."
I decided to be entirely positive* (*mostly) with my awards, as I am known for saying "why are you spending 5-50 hours with something you don't like, you maniac?"
Thanks to SomethingAwful for the idea for "One Sentence Game Reviews."
Any other awards you would give these games?
(Sorted in reverse order of completion)
Yakuza Kiwami 2 X1: Best Construction Management
Double Dragon NS: Most Mysterious as to how anyone could beat this without save states
Power Rangers: Battle for the Grid X1: Most Likely to make me want to buy a bunch of action figures
Fallout 76 X1: Most Improved
Star Wars: Squadrons PS4: Best game that only I, personally, can beat the single-player campaign on Ace difficulty
Tacoma X1: Best Workplace Safety Tutorial
Afterparty X1: Best Portrayal of characters I didn’t mind damning
Persona 4 Arena PS3: Most coherent fighting game story… ever
Onee Chanbara Origin PS4: Largest Departure from Original Series, including spelling of title
Crackdown 3 X1: Best Co-op Car Throwing
Kandagawa Jet Girls PS4: Most Surprising Actually Decent Jetski Game
Prototype 2 360: Most Likeable Portrayal of Deadly Virus
Panzer Dragoon Orta X1: Most Word-Salad Title
Streets of Rage 4 X1: Most Grizzled Returning Protagonist
Persona 4: Golden PlayStation ᴠɪᴛᴀ: Most lived-up-to high-expectations student schedule simulator
Gears 5 X1: Best land-based sailboat
Yakuza Kiwami X1: Best hide-and-seek cosplay fistfights
My Hero One's Justice PS4: Best punching teenagers into the side of a building
The Missing: J.J. Macfield and the Island of Memories PS4: Most surprising treatise on gender and sexuality
Deadly Premonition 2: A Blessing in Disguise NS: Best Twin Peaks Sequel
The Banner Saga 3 X1: Most tragic demises
The Banner Saga 2 X1: Best carry-over of save data
Yakuza 0 X1: Best tutorial on how to run an entertainment establishment, real estate
No Man's Sky X1: Most satisfying mining laser
Dead Rising 4 - Super Ultra Dead Rising 4 Mini Golf X1: Best golf
Dead Rising 4: Frank Rising X1: Best paid-for ending
Dead Rising 4 X1: Best at making me want to play all the other Capcom games it has cameos of
Prototype 360: Best realism simulator showing people ignoring a pandemic
Pokémon Sword and Shield - The Isle of Armor NS: Best at letting me use even more data from previous games
Lost Castle NS: Best game to argue with your friends about who gets what weapon
El Shaddai: Ascension of the Metatron 360: Best stylish action game with angels wearing only low-rise jeans
Sacred Citadel PS3: Best reminder that you were going to finish this with local co-op friends in March 2020, but…
Omega Labyrinth Life NS: Best flower garden sim
Tekken 7 X1: Best android dojo demon-man and invincible grandpa battle
Astral Chain NS: Best single-player game where you use two “people”
Cities: Skylines X1: Most encouraging argument against traffic lights
Life Is Strange 2 X1: Most relevant in 2017-2020
Dishonored 2 X1: Best use of time-travel fan
The Jackbox Party Pack PS4: Most awkward drawings when that one friend is playing
Super Ghouls 'n Ghosts NS: Best use of the Rewind feature on the NS SNES emulator
Monster Hunter: World X1: Best 40-hour game that everyone else plays for 100+
The Awesome Adventures of Captain Spirit X1: Best tie-in that they didn’t have to make, but did
The Jackbox Party Pack 3 X1: Best game that’s only good if your friends are funny
Untitled Goose Game X1: Best honk
The Banner Saga X1: Best global crisis management sim
River City Girls NS: Best shopping sim
Game of Thrones - A Telltale Games Series PS4: Fastest way to be up on GOT without having to watch the whole series, or like read or whatever
Pokémon Sword and Shield NS: Best at letting me import old game data
Street Fighter V: Arcade Edition PS4: Best game I can actually do combos in
Senran Kagura Burst Re:Newal — 'Miyabi' Character and Campaign PS4: Most Handsome
The Outer Worlds PS4: Best Fallout 3 cosplay
Slay the Spire X1: Best not making me do combo math with real cards
What Remains of Edith Finch PS4: Best heartfelt Urban Exploration sim
submitted by Nawara_Ven to patientgamers [link] [comments]

My thoughts on Yakuza 0

I'm not entirely sure if this game counts as a jrpg or even an rpg at all, but I've seen other people talk about this game on this sub so I guess it's fair game.
To be 100% honest, I bought Yakuza 0 because of all the memes. I saw stuff online like 24 Hour Cinderella shitposts or all the Bakamitai deepfakes, and I came to the conclusion that the Yakuza series was some really dumb meme series where I could have a fun laugh. So I got the game for Christmas two weeks before I left for college. I didn't initially think that I would beat the game due to only being able to have two weeks to play it, so I just assumed I would only see the funny stuff cause that's the entire reason I was playing the game in the first place.
With all of that being said, I was pretty surprised by how unironically invested I got in the story and characters. I ended up loving the game a lot more than I expected, so I thought that I would give a review describing my general opinion on it.
The gameplay was a lot of fun. I don't have any super in-depth thoughts on it, but it was pretty fun overall. I definitely found Majima's combat to be more enjoyable than Kiryu's overall due to how broken and fun the Slugger and Breaker styles were. I didn't realize until the last 20% of the game that you could actually use the weapons you had equipped during battle and I went through most of the game thinking that they just increased how much damage your punches did, so there's that I guess. I don't have a lot of points of criticism on the gameplay, but there were a few things that bothered me. I didn't like how grabbing objects and grabbing people was tied to the same button. There were a number of times where I was trying to grab a nearby bicycle only for Kiryu to grab a thug two feet away from him, but it wasn't that big of a deal. Also, and this is probably just a result of me being bad at the game, but I thought it was kind of disappointing that they gave you all these unique heat moves through training when the best heat moves to do 99% of the time was to punch an enemy on the ground.
In terms of side content, it was pretty great. I was surprised by how much effort was put into a bunch of minor minigames that you could easily never run into in your playthrough, but I definitely appreciated things like dancing and doing karaoke. Admittedly, I found some minigames to be way better than others. Some like Dancing or the Cabaret Club were a ton of fun while others like the Real Estate Royale or the Batting cages were kinda boring, but hey that's just my personal preference. And then there were the minigames that I never played even once because I was scared that my family would walk in on me playing like the Cat Fights or the Telephone game or watching literal softcore porn. In terms of the actual side quests, they were really good overall. Some of them were absolutely hilarious like the one where you helped train a dominatrix or the one where you bought a kid porn or the one where you pretended to be a girl's boyfriend or the one where Kiryu gets horny so you need to get a highscore in the driving arcade game. And then others were really cute like the one where you got prizes in the claw machine for the kid outside the arcade or the one where you helped the guy propose to his girlfriend via crossword puzzle. Even though I was playing the game on something of a time limit, I got really into the Cabaret Club minigame due to how fun it was, to the point where I unlocked Majima's Legendary style. I know that you get Kiryu's Legendary style from doing the Real Estate minigame, but I just found the gameplay loop with that one to be so boring (Get money from properties and walk around shove your face up to random buildings to see if you can buy them until your next paycheck rolls around that you'll spend doing the exact same thing). I did enough of it to make some solid income to buy new skills, but I wasn't into it enough to do the entire thing, if that makes sense. There were a ton of side content that I couldn't end up doing (I never did pocket car racing for example), but I'm sure it's all really good.
Now normally in open world games like this, I don’t pay much attention to the main story. I put 200 hours into Fallout 4 for example and I didn’t even touch the main story after I got Nick Valentine. I honestly think that Yakuza 0’s story is amazing, and that’s not something I can say about the majority of games I’ve played. Yakuza 0 does an amazing job at getting you hooked on the story from the get-go. Two hours into the game, there’s this one sequence where you fight your way through a building of Yakuza to get some information out of one of the higher ups, Daisuke Kuze, and I had the biggest fucking smile on my face the entire time The entire sequence is built up extremely well. When you get to Kuze, he gives Kiryu a short speech and rips his shirt off before you fight him and it feels insanely badass, even though you’re literally just fighting a middle aged Japanese man. I was really interested in all the different groups competing for the Empty Lot and it was super satisfying seeing all these minor plot threads come together at the end. I’m not the kind of guy who cries often from media, especially not video games, but this game managed to make me cry three times. Kiryu and Majima were both awesome protagonists and I loved both of them. Almost all the side characters like Nishiki, Tachibana, Makoto, etc. were fantastic. I especially loved Nishiki’s and Kiryu’s bromance and Majima’s relationship with Makoto even though they only got a couple scenes together. Even characters without a lot of screentime like Reina and Lee still managed to be really cool and memorable (Also on a mostly unrelated note, I find it weirdly hilarious how Reina tries to hit Majima with a bottle in Nishiki’s boss fight). The villains in this game were really great too. The game does a great job at making you hate Kuze in the first couple of hours, but as you continue fighting him over the course of the game, you can’t help but grow to love him as a character. Awano, despite how much of a scumbag he is, you end up developing some kind of respect for him when he takes a bullet for Majima. Sagawa, similar to Kuze and Awano, I fucking hated at first, but the way he handled events at the end of the game made me really like him (Side note, but I love how when you first see Majima and Sagawa interact, Majima lights Sagawa’s cigarette, but at the end of the game Sagawa lights Majima’s cigarette, showing how much Majima has grown as a character). With all of that being said however, I did think that the final boss was kinda underwhelming. You don’t find out what his whole deal is until right before you fight him, so the fight with him didn’t feel as impactful as some of the others.
So all in all, I went into Yakuza 0 for some quick laughs and I ended up loving the game. I’m definitely gonna pick up Kiwami or Like a Dragon as soon as I can. It made me laugh, made me cry, and I got to win a chicken in a game of bowling. Play it if you haven’t.
submitted by P333nis to JRPG [link] [comments]

Jingu: Bad Villain, or is there more to him?

This is a pretty long post, just to let you know going into it.
So I've done a couple of these reviews/character study's of characters from Yakuza, but they've (Shindo and Hayashi) have had small roles in their respective games. Plus, they've had generally positive reception by fans. But Jingu is widely regarded as one of the worst villains in Yakuza by many, for good reasons. No matter what you think of him, the fact that his first actual appearance is in the last chapter in the game is objectively terrible. There's traditional twist villains, and then there's just introducing the villain in one of the last scenes in the game. But I've grown on Jingu. Less so because of the character himself, more because of what he represents. With the fluff out of the way, let's talk about Jingu.
Let's get one thing out of the way. This isn't me saying that there's a bunch of layers to Jingu's character. In fact, he and Lao Gui from 0 might truly be the only 100% pure evil characters in the series. And you know what? That's fine. Hell, it's kinda telling that even among fierce, ruthless Yakuza like Shimano and Nishiki, the politician is the most evil of the bunch. Don't judge a book by it's cover I guess. Not saying that Shimano, Nishiki, or anyone in the Yakuza are saints (though for some, it's usually a grey area), but Jingu works as this contrast from what we've seen before.
When talking about Jingu, we got to ask: Does he work as a twist? To which I'll answer: Kinda. Like, the player that questions a lot about story details will get relatively satisfied with Jingu. The father of Haruka is something I'm sure most would be curious about. And the fact that the 10 billion yen ties back to him is kinda neat. Plus, throughout the game there's been various hints that there's more at play then just Yakuza. Let's go through his involvement in the game first.
He's first introduced to us in chapter 12... of 13. Already not a good start. Kazama tells us his backstory. He met up with Yumi after she lost her memory, and they had Haruka. Jingu had lot's of ambitions, and chairman Sera helped him whenever he could. But he got a proposal to marry the daughter of the prime minister, and he just couldn't resist all that power he'd have. But of course, he got caught up in a scandal. A journalist tried to blackmail him using Yumi and Haruka, so Jingu just offed him. At this stage in the game, he didn't want to lose his position, that's all he cared about. He called Sera to help him, and requested to have Yumi and Haruka taken out as well, so this event didn't repeat. Of course, that didn't happen. Jingu is the reason the fake identity "Mizuki" was created. And this is where we learn the 10 billion was Jingu's money. Before we learn more, Shimano does his thing.
His next appearance is in the last chapter, to take back the 10 billion from Yumi. And he's bringing MIA to finish the job. He establishes himself as emotionless evil bad guy by attempting to take Haruka's life without a second thought. Like I said, Yumi and Haruka to him are just getting in the way of his success at this point. He does say that what he does is for the good of the country, but I doubt he actually cares about it. Jingu has his own vision of what the country should look like, and that's about all care he shows. Man's on a power trip, and he wants more of it. He also shows himself to be a backstabber, switching sides from Tojo to Omi. Jingu is incredibly ambitious, as he wants to control both politics and organized crime in Japan. He also approached Nishiki about this, and basically put all the terrible ideas in his head, knowing he too practically lived to rise to the top. Kiryu also helped him out considerably, obviously unintentionally. Kiryu tries to shut this down by revealing that Sera knew of Jingu's betrayal, and shows him that Kiryu is the next Tojo chairman.
After beating some MIA, Date and Sudo show up, and attempt to arrest Jingu. The charges are bribery and illegal firearm's. Jingu proves he's innocent by shooting at the chopper. Smart. Jingu realizes the only way out of this for him is to kill everyone, but Kiryu just casually beats down both him and ALL of the MIA members with him (with some badass music to go with it, "The Wicked" is such a great track for Kiwami). Jingu's last scene is after the fight with Nishiki. The 10 billion yen vault is open, but Jingu suddenly shows up and shoots Kiryu in the leg, as well as fatally shooting Yumi. Before Jingu finishes them off, Nishiki comes in for his final save, stabs Jingu, and shoots the bomb, which of course sends the money flying. And that's the end of both Nishiki and Jingu (though I don't believe we ever see their body's, but come on, they're dead).
So role in game wise, yeah. Jingu kinda sucked. Just shows up in the last chapter and reveals to be the mastermind behind everything. In a way, he also undervalues just about every one of Nishiki's actions too. But looking at it a bit more, there's a lot of symbolism with Jingu. We'll get the obvious ones out of the way. His fight takes place on top of the millennium tower. He's a politician, he's practically got the world in his hands. Obviously, he's top of the world. And like I said before, the guy who's not even Yakuza is one of the most evil bastards in the series, which line up with the themes this series often shows.
But then there's more of the subtle things. How he's a parallel to Nishiki. Both want to rise to the top, and both eventually do. However, Nishiki went through hell and back to do it. It took him everything, and he lost himself completely, but HE did it. Jingu? Dude didn't earn shit. He married the prime ministers daughter, now he's got power. There's the obvious similarity in that both are the main antagonists. And how Jingu represents what Nishiki is becoming. We never get to see it, but Yumi brings up how Jingu wasn't always this power hungry murderer, but he eventually became it. He sold his soul to change his fate, and it turned him into this. Which is exactly what Nishiki did once his sister died. The extra cutscenes in Kiwami show this well too. To Nishiki, he had nothing left, so he worked his way to the top, and fully intends to go as high as possible. So when he see's Jingu with a gun to Kiryu's head. It's like looking in a mirror. He realizes what a monster he's turned into. That's partially why he stabs him, why he blows up the money (and himself plus Jingu), why he saves Kiryu and Haruka.

So in conclusion: is Jingu a bad villain? At face value, absolutely, no contest. But looking at him at another angle, there's a bit to consider. He especially puts a deeper meaning to Nishiki's character, for one. He's a fairly well done plot twist, and he's entertaining to watch, if nothing else. I made this to see if Jingu was a definitive good or bad villain. And as if the themes of the story itself confronted me, I found that nothings black and white about him, though writing this has made me appreciate him a bit more. Thanks for reading, and sorry for the long post. Have a good day/night, everyone.
submitted by Tyler9351 to yakuzagames [link] [comments]

November 2020 Humble Choice | Overview/Discussion

This is an overview and discussion post of this month's humble choice bundle, including current and historical lowest Steam prices, review scores from Steam and Metacritic, trading card eligibility, how long the main story takes to beat and what platforms the game is available for.
Please discuss the humble choice here. Questions can be asked on the November Humble Choice Question Megathread .

Game Steam Reviews (All) Steam Price Historic Lowest Steam Price Platform Opencritic (TCA/100) How Long To Beat? Main Story : Hours Additional Information
Yakuza Kiwami 2 Overwhelmingly Positive (95%) £24.99 £12.49 Windows 86 18.5
Darksiders III Mostly Positive (75%) £44.99 £11.24 Windows 69 14
Imperator Rome Deluxe Edition Mixed (52%) £34.99 N/A Windows, Mac OS X + Linux 78 29
Crying Suns Very Positive (87%) £19.49 £11.69 Windows + Mac OS X 76 18.5
Darksburg Mostly Positive (70%) £17.99 £8.99 Windows N/A N/A
Little Misfortune Very Positive (87%) £15.49 £10.06 Windows, Mac OS X + Linux 78 N/A
Smile for Me Overwhelmingly Positive (99%) £10.29 £5.14 Windows + Mac OS X N/A 4
Darkwood Very Positive (94%) £11.99 £4.07 Windows, Mac OS X + Linux 77 15.5
TSIOQUE Very Positive (96%) £10.99 £5.49 Windows + Mac OS X 68 3
Rover Mechanic Simulator Very Positive (93%) £9.29 £6.22 Windows N/A N/A
Youropa Very Positive (97%) £15.99 £3.19 Windows 84 6
Townsmen - A Kingdom Rebuilt Mostly Positive (77%) £17.99 £7.19 Windows 64 N/A
Torii Humble Original

submitted by squashpickle8 to humblebundles [link] [comments]

Just completed Yakuza7:LAD, as a first time Yakuza player

I've been so-called avoiding the Yakuza series for the longest time because to me, it felt very similar to the GTA series which I do not enjoy. I don't know how true that is, given that I've never played Yakuza till 7:LAD. My assumption could very well be unfounded.
I decided to get into Yakuza 7:LAD ironically because it was RPG-like. I read a lot of reviews and die-hard Yakuza fans saying that the studio was regressing - everyone was moving to more action based, fast paced gameplay and that moving to turn based RPG was a step backwards - what idiocy! Well for me I was itching for a JRPG, and I thought this was a non-mainstream contender. I didn't read into much besides knowing it's a JRPG and it had silly looking characters on the box. It was going to be a fun, non-serious trip.
Right out the 1st chapter, the long cutscenes and setting in modern Japan had me enthralled to the character building to Ichiban roaming around Kamurocho doing odd jobs. Soon, the mystery behind what unfolds, coupled with the ridiculousness of side content (can quest!) had me completely hooked. I remember lamenting in Chapter 3 that this was one of the best games I've played recently. The constant reference to Dragon Quest, and the Sujimon side quest left me in stitches.
After finishing the game, I am nothing short but BLOWN AWAY by this game. The quality of the world building, script and VA delivery, the sustained serious and non-seriousness the game makes the player go through, and last but not least the character driven story tugged at my heart strings repeatedly. Noting that I did not know anything about the previous Yakuza games - beyond the fact that Kazuma Kiryu was the main character in most of them - I was shocked when he appeared in the late game, before realizing the story somehow manages to weave together one continuous arc with the previous games. After reading a bit more and realising a lot of characters are mainstays (Daigo Dojima et. al) really made me appreciate the world building a lot more.
While the turn-based game play and job system peaks at dragon quest level of complexity (i.e. not very complex) I did feel the game gave it a very faithful, and contextually hilarious rendition of the DQ system in a modern japanese setting.
All in all this was a massive pleasant surprise for me and safe to say I'm 100% a fan and convert to the Yakuza series, ironically thanks to the JRPG spin pulling in new players to the series. I would LOVE to delve into the rest of the series, but knowing there's tons (Yakuza 1-6, Yakuza 0, Kiwami 1-2) I'm not sure where to start, and whether a new player would be lost having not played the previous ones in the series. Help a brother out - what's the next must play in my list?
submitted by templar817 to yakuzagames [link] [comments]

Yakuza for PS2 "review"

Disclaimer: Again, not a proper review.
I didn't finish this game, and probably never will. Why? Because I refuse to do the car chase. Unless there is a cheat or something to skip it, this is as far as I'll go. (I played this game on an emulator btw, since that's the only way). This game is really, really bad. Multiple things play into this.
On one hand, the dub is awful, the only va who did a good job, was yuyas, as he is the only one to never flub a line and he hits the inflection perfectly, the worst ones being Harukas and Dates, who don't emote, at all, which is extra bad for Haruka, because it makes me not care about her. Majima is also really bad, because he flubs every single one of his lines, but he only has two scenes, so that's not much of a problem. Pretty much every time someone curses the va flubs their line, the word motherfucker seems to be the king of that, as it's the most noticable one. They also changed some names for seemingly no reason, like Kazama to Fuma and everyone calls Kiryu, Kazuma. The horrible english accents for all the japanese words like aniki, oyabun and the names is really funny though.
On the next hand is the input-delay of about a second. The combat in this game, as in most others, is heavily timing based, which is impossible if you have to guess the timing, so I'd actually be willing to call this a button-masher. This is worst during some of the komaki training, at one point you have to dodge 10 (10!!!!) rocks he throws at you. He has a pretty long wind-up animation, so it shouldn't be so hard, EXCEPT YOU HAVE TO INPUT THE DODGE BEFORE HE STARTS HIS WIND-UP ANIMATION TO DODGE HIM. Later you have to parry him 5 times, mashing the button worked well enough and on the last one I actually managed to time it correctly, without mashing, doing the input halfway through his animation.
On the hand belonging to another person is the awful camera. There are no camera controlls. The camera just does it's thing. Sometimes it even teleports during combat, the most notable instance of this being during the B-King fight. I had him in a combo and the finisher was gonna down him, but then the camer teleported behind him and made me attack away from him. In the overworld there are fixed camera angles, which can be really disorienting, when the camera just suddenly switches to another direction. It also falls into the trap of you occasionally being at the edge of the screen, with your movement being blocked by something you can't see, or my other post of camera-gold (this will always happen in that location).
I've died more in this game during the less than 12 hours I've put into it, than in the over 100 hours I've put into 0, and most of the deaths in 0 were intentional deaths to Mr. Shakedown.
Now on to the positives: the music is good, as should be expected (there are no freetime attractions though) and the story was shaping up to be interesting.
Next up: Kiwami, boy am I excited to go back to an actually playable game, and to finish the story.
submitted by JayJay_Tracer to yakuzagames [link] [comments]

my long review of the entire main series

WELCOME TO MY LONG ASS REVIEW OF THE YAKUZA SEIRES! This will include a shortened version of all of my thoughts and feelings towards all 8 (*note: this review will only cover the main series, so no dead souls, ishin or other spinoff's (tho I might play them in the future)) games and some of their inner aspects. So not reading all of it is completely understandable I just wanted to share them with someone but sadly none of my friends played it so i have nowhere else to do so
one them suggested posting it here and tbh i have nothing better to do so here they are
TLDR; 10/10 franchise I really like the characters, stories, music and gameplay.with that being said, HERE WE GO!
(*note: like I said these are MY opinions and MY lists, if you think otherwise, youre welcome to write it down in the comments I would love to hear your thoughts :))(*note: this review might contain spoilers, with that being said I will try to hide everything that I think might be considered a major spoiler and will put it between [ ] so if you see these be careful)(*note: this review might be a bit scattered and not understandable at times, that's because of 3 reasons: 1.english is my second language, although I like to think im at least conversational, spelling and sentence building aren’t my strong suits. 2. Like I said this is a review of all 8 games so I might scramble stuff in the middle or forget something completely. 3. I first wrote this on word and after transfering it here i noticed there are problems with the spacing and enters, so if you see a lack of space when there should be most likely there was supposed to be a shift+enter, i tried fixing it multiple times but appreantly having every enter where it should be makes it over 4000000 characters long.) So forgive me for those)(*note: if for some reason you would like to see my opinion on something that I didn’t include, you're welcome to ask me to write it :) I might not be able to answer everything but ill do my best to check the comments every so often for a while)
first of all I would like to say that my entry to the series is that a friend of mine bought me a copy of yakuza 0 for pc, little did he know, that would evolve into a crippling yakuza addiction (I bought a ps4 off another friend just to play 3-6). (*note: I know I said "none of my friends play it" that was a tiny lie, I have 1 friend who for 2 years now "is in process" to 100% yakuza 0, so I have no one to talk to about 7/8 games of the series) I came into the series thinking what I believe almost every player thinks before they start playing "oh it looks similar to gta/saints row but Japanese" but, say it with me now! "YAKUZA IS NOT JAPANESE GTA!" what I discovered is a beat'em-up, tear-jerking-story based adventure game, lucky me these are some of my favorite genres! I feel like yakuza has a very sad story not because its actually like sad sad but because kiryu is human, you see him go through life having to go through all kinds of crisis's and problems and its kinda feels like seeing a child grow? Idk, at least for me it sometimes does
now for my top 8 yakuza games (*note: the scores I give them out of 10 and their place on the top 8 might seem weird and "incorrect" because I give some games of lower place higher score then stuff of higher place. That's because when I decide their place on the top 8 I only consider how much I enjoyed it overall. when I give them a score out of 10 I try to give them what I think is a more objective score that includes everything of how fun it was, how much I liked the characters, the mechanics, the story, ect….)
(*note: if I don’t include a character in my reviews that doesn’t necessarily mean that I hate them, it just means that I generally don’t have too much to say about them. Overall I like basically all the main and side cast)
1.Yakuza kiwami 9/10
Lets start with the story,
Imma be real with ya chiefs, I have a pretty small smooth brain. That's why I like simple-semi complicated stories
And here we have a very basic story to follow, 10000000 yen missing, parent of this child missing, find them both. I love that simple, short and to the point but still interesting enough that I spent half my playthrough on the edge of my sit
This game also has the best side-quests of the entire series which are easily pocket circuit & majima everywhere
from the gameplay and mechanic side I also feel it’s the most fun and tight, nothing feels slow, every punch packs a punch and I actually really love (and prefer) the 4 fighting styles and was really sad to find out they were only in 0&kiwami. It has my favorite level up system (I will also include my top 7 level up systems later)
And now for some character reviews
Kiryu-CHAN!- he's by far my favorite character in the entire series, until now I only saw him as a brooding, badass, powerhouse that fucking breaks, shoots, and destroys (god forbid kills nothing like that here) but this was the first time I got to see that he actually has a soft side too and it’s the cutest fucking thing I've ever seen in my entire life. It was the first time I realized yakuza is one of those series that can make me sound like a kettle when I "aawwwwwwwwwwwwwwwwwww" seeing his interactions with haruka, yumi, nishiki and others was almost heart melting. Speaking of which
Majima-I have what I think is a very controversial opinion, which is I don’t like majima in 0 (and I will get to that later). So I really didn’t expect much considering I came to this series blind. And OH BOY! Majima quickly became one of my favourite characters and its really sad for me that I believe they kinda toned him down in later games. [half of my playthrough was running around looking for him and doing all of his stuff, having to fight him as a cop, zombie, idol, hostes in all sorts of different situations was one of the best things about this game]
nishiki-*ahem*,Im gonna fucking cry.
Like I said I came from 0, seeing the journey he went through from #1 jobro (which he will forever be btw) to head of a family he has no idea what to do with, to madness, to evil mastermind was one of the saddest stories of this series. Every head of the nishikiyama family after him only brought shame to his name. [every scene that contained both him and kiryu in the same room made me want to cry. From the moment he declared they are not brothers anymore to the final scene when he shot the bomb]
Haruka-B A B Y
My first thought after seeing her was "ughhhhh fuck an annoying child character to take care of, that's not what a yakuza game should have" but what ended up being is that if anything happened to her I will ̶k̶i̶l̶l̶ hit everybody in this room very hard until all their bones break and leave them unconscious with no way of calling an ambulance or any kind of help and then do that to myself only to protect her.
She is precious, and if you for some twisted, evil, disgusting reason think otherwise you are wrong
[Yumi/mizuki- when Im writing this its been like a year since I played kiwami so I don’t remember every little detail about this character (not that there's too much to remember to begin with) if anything the twist at the end was pretty surprising and her backstory is kinda sad]
[rena/shinji-they both serve kind of the same role so I don’t have too much to say on them separately. Their death (by the hands of the most annoying boss in the series) is kinda sad and like anything else relating to nishiki in this game, rena's death speech about how she always really loved him and wanted to help him in any way possible made me want to cry]
2.yakuza4 7.8/10
This game could’ve easily been an 8.5/10 but there're some stuff that just annoy me a bit and makes me have to retract from its score, let me get into it
First of all,
Although at the start the story didn’t really make sense to me and I thought it was very confusing, now after I played everything and saw how stuff connected together, I realized how amazing it actually is
From akiyama's little relationship with lily
To kiryu helping a refugee
To a laid back cop who gets in to something bigger than himself
And finally back to the actual main character of this series
initially It was very annoying when I found out I only get to play as kiryu at the end of the game but I got over it
On the gameplay side
in the overworld everyone felt really slow to me,it didn’t feel like they were running (like their animation showed) it felt like they were always at the speed of a start of a jog but you kinda get used to it so its fine overall.In the combat side of thingsI really liked how akiyama, tanimura and kiryu controlled. Fast&strong which is why I really like the combat of this series to begin with (I also found it kinda funny that swords in this game are sometimes considered "blunt objects" for some reason so when you use a heat action with them you just smack an enemies head again and again with the blade)
I will use the fact I didn’t include saejima in the list of the gameplay I like as a perfecet Segway to my character reviews
Saejima-although his story really is interesting, kinda sad and heartwarming at times I grew to not like him just because his gameplay is sooooooooooooooooo slooooooooooooooowwwwwwwwwwwwwwwwwww
I don’t know why but I also felt that he was weaker than the rest of the characters? It kinda felt like when the rest of the crew took down 10 enemies in 1 second he took 1 enemy in 10 seconds
I get that hes supposed to be a tank and he has a lot of hp but usually tanks also do lots of damage to make up for their lack of speed
Here its just a "very healthy", slow and weak tank so its just annoying to play [if anything his sister is hot]
Akiyama- his gameplay is kinda like the "brawler" of the game, similar enough to kiryu's gameplay but different (because kicks) also his personality is cool, i would categorize it kinda like a happy go lucky guy but not really
His story is interesting about this mysterious girl named lily who apparently really looks like his ex and he has a picture from his past that shows her. Anyway she asks for 100000000 yen a̶n̶d̶ ̶b̶e̶c̶a̶u̶s̶e̶ ̶h̶e̶s̶ ̶a̶ ̶s̶i̶m̶p̶ and because he really wants to help her, he gives her a challenge.
Tanimura- the counter option was kinda cool ig. His character is cool enough and his story about wanting to find what happened to his father is kinda sweet
I don’t have too much to say about him because he's kinda forgettable in the sense that his story was kind of an open and shut case
He was definitely one of the playable characters of the series but that's honestly the most you can say about him
If anything its kinda sad they swapped him in yakuza 5 but understandable because his story is 100% finished and he has nothing to draw him back considering he isn’t really related in any way to the rest of the cast
Date-I like him but his character rarely changes. In the rest of the series it seems the story writers forgot he quit being a detective
[yasuko/lily-seeing her story unfold was kinda sad, all she wanted for the last 25 years was to see her brother again. At least she got to that 1 last time before she did the bullet walk thing this series lovesssss to do]
One last thing about this game that really annoyed me, the game ends with a happy ending, [saejima is proven innocent, kiryu seems to return to the tojo clan and they all live happily ever after]. When I saw it I thought "oh wow, I wander how they're gonna build upon this?" well, they didn’t, like at all.
This series has 1 annoying problem that the writers team usually completely forget how the previous game ended
3.yakuza3 7.4/10on the story side-
Kiryu only wants to keep his goddamn orphanage leave him alone ffs.BUT NOPE!It’s the yakuza series so every few years it’s always the same thing: something something TOJO something something MONEY something something BROTHER something something REVENGE, oh godly kiryu san mr.dragon of dojima please help me!
The gameplay in the remastered collection stays more or less the same throughout so I don’t really have anything to say here
The characters of this story are a weird bunch
The children of the orphanage- if anything happened to any of them I will ̶k̶i̶l̶l̶ hit everybody in this room very hard until all their bones break and leave them unconscious with no way of calling an ambulance or any kind of help and then do that to myself only to protect them.
rikiya- at the start of the game I thought he was just gonna be one of those bosses that you beat thrice throughout the game and never hear from them again afterwards, what ended up happening is that I discovered just a lovable, loyal, dork of a character [and when he got shot and kiryu started crying I was almost crying with him, definitely one of the saddest deaths in the series because it’s a very unexpected one]
4.yakuza 6 8/10
HOLY SHIT MY BABY HAD A BABY but who is the father? Let's go to Hiroshima to find out! [If only yuta put on a condom]
Jokes aside this is one of the most amazing stories the series ever told
I was originally dreading playing this game because I don’t really like the dragon engine that much (that might be because I played kiwami 2 right after 0&kiwami and was just kind of overwhelmed by it although the graphics of it are amazing, the gameplay feels a lot more wonky to me, I either feel very weak or too strong (usually weak) I got used to it but I actually prefer anything else in the series)
But man did the story really bump up its place in the top 8
Nagumo- im sorry but speaking by role-serving terms rikiya is just kinda the cooler Nagumo (or technically speaking Nagumo is the worse rikiya) he's just a hot headed simp who's the captain of the hirose family but also kind of sweet in a way
If anything he has one very memorable line "yesterday's enemy is today's aniki"
Yuta-[BOI LOOKS LIKE LIVE ACTION KOICHI FROM THE DIAMOND IS UNBREAKABLE MOVIE AND MY BABY STELLED FOR HIM?!
jokes aside I see why haruka chose him, one of the best character's in the series for sure
tho the twist where he's actually the father was kind of apparent from the start]
Kiyomi- she looks like sayama's mom. Like I was 200% sure it was her for like the entirety of the first chapter she was shown in
[Also the thing in the end about kiryu saying he considered daigo as a son is stupid and forced in as hell]
5.yakuza0 7/10
(*note: I think I got a little more to say about this game then the rest cause like I mentioned it was my entry to the series so this may be a little bit of a garbled mess)
So let's start by saying, hands down it has the best overall soundtrack (*note: I will get to my top 15 songs later) consistently very high quality while the rest of the games have like 1-3 outstanding songs in them this one has: the intro, judgement, the best version of baka mitai (*note: I only discovered that the meme originated in yakuza like half-way through its life span) (*note: I saw on here some time ago that one of the top posts is a screenshot of a tweet from kiryu's VA that says he's very pleased that people are singing his song and I find that very heart warming and wholesome), 24-cinderella and so, SO many more.
Now… from the story side of things…..
Im sorry to say this but I don’t really like majima's story in this game. Out of every other playable character in this series majima's story in this game felt the most like a filler to me. The first like 4 of his chapters could've easily been skipped with nothing of value to the overall story lost. Having to switch to him every 2 chapters was very annoying. Actually It annoyed me so much that in the middle of zero I kinda just dropped the game for like half a year+ because I just didn’t feel like playing as majima [it was after the cutscene where nishiki betrays kiryu but doesn’t want to shoot him]. Tho his relation-ship with makato is easily the saddest, most tragic thing to happen throughout the entire series. But like… idk I really preferred playing as kiryu 100% of the time
On the gameplay side of things tho
Definitely one of the better, like I said I really like the fighting styles so having 8 of them (well 6 technically since I basically didn’t touch the real estate nor the cabaret) was really fun
Brawlethug-very basic, close enough to the dragon fighting style if that's what youre looking for but very boring nonetheless
Rush/breaker-rush fucking sucks, on the other hand I find breaker to be very funny and I used it most of my time playing majima
beast/slugger-beast is easily the best fighting style in the game, it’s a tiny bit slow but it gives back by being a fucking powerhouse being able to lift giant object's and using them as very fast hard hitting weapons (*ahem* *ahem* thisiswhatsaejimashould'vebeen*ahem* ahem*) on the slugger side I only switched to it when I saw that I couldn’t just style on my enemy to win and had to actually "play the video game"
now for the character's
makoto- I A M G O I N G T O F U C K I N G C R Y
nishiki- [ kiwami spoilers>>R.I.P best jobro, once again im going to fucking cry everything in this game makes me want to cry], his relationship with kiryu is easily one of the best parts of this game, from the little comments he makes about kiryu's wardrobe to [him saying he's not interested in climbing up the ranks without kiryu] everything that makes him easily the best follower in the entire series.
majima- I didn’t know what was coming so I just assumed this was kind of his character.looking back at it im kinda disappointed they didn’t try to do something else with him and instead they just kinda made him a simp to the yakuza [also it was kinda stupid to me how they didn’t find a way to bridge him into the crackhead he is in the rest of the series (they totally could've btw) instead making him just choose to "live crazier than any of 'em" (but thinking about it again honestly I feel like making majima choose to be a crackhead just because he wants to kinda fits his character)]
kuze- *insert how many times do we have to teach you this lesson old man meme*
6.yakuza LAD 8/10"YOU BITCHES EVER HEARD OF PERSONA 5?"was probably the first line shouted by the director of the series in the first boardroom meetingthe story of this game follows ichiban kasuga trying to prove his loyalty and powerand goddamn smashing those goalsits kinda weird because I feel like I have nothing yet so much to say
Gameplay wisefor some reason they decided to change it to an rpg probably after the director played P5R for too long because like I indirectly said… almost everything here is persona 5,the ui, combat, life skills and so on and so forth. There are even social links for crying out loud.
this game might've been a 9/10 if only there wasnt 2 giant grind moments in the latter half of it
[specifically before the majima&saejima boss fight and kiryu boss fight]
Character review
Ichiban- I saw a meme somewhere that said ichiban is "cooler nishiki", HELL NAHthose 2 are completely different characters each with their own reasons to make me depressed. Defiantly in the top 3 protagonists of the series which goes like 1.kiryu 2.majima 3.ichiban [before i started the game i was 200% sure he was gonna die, luckly he didnt, yet]
Adachi- before I started this game and only saw the art I was 100% sure it was the guy who taught slugger to majima in 0 (the weapon maker from the noodle shop).he's not.Good follower tho
[Joon-gi han- imma be real with ya chief, I forgot he died. And until kiryu said it was a double I was sure it was the same dude, he's not, still cool tho]
[kume-LITTLE SHIT SHANKED MASATO AND DIPPED WHY DONT I GET TO BEAT THE SHIT OUT OF HIM AGAIN!?]
I feel like I should have more to say about the rest of the MC's, but I got nothing. I love all of them but I don’t have anything outstanding to say.
also this game has the top 3 best girls of the series which are: 1.seong-hui 2.sumire sawa 3.saeko mukoda don’t @ me
7.yakuza5 thekomakitigerdropisbrokenasallhell/10
Once again with 4 different character's, each with their own story that finally combines into one somehow
on the gameplay side
Like I said kiryu has the best moves in this game then the entire series
The counter allowed me to cheese out enemies I couldn’t really fight. And the komaki tiger drop allowed me to delete half a bosses health bar in one hit So usually a boss would last about 2-6 tiger drops
His story revolves around just being A NORMAL GODDAMN TAXI DRIVER LEAVE HIM ALONE FOR FUCK SAKES and going through a midlife crisis
Akiyama stays mostly the same
They did fix saejima a bit but still it was a drag to play him, not only that but the entire thing where he stayed in the small village for like a full chapter was very annoying and was clearly made just to drag out his story
HOLY SHIT MY BABY IS A PLAYABLE CHARACTER, when I originally saw haruka on the splash screen when you open the game she kinda has a fighting pose so I thought that she maybe learned a thing or two while watching kiryu
NOPE, I HOPE Y'ALL LIKE RYTHEM GAMES CAUSE THAT'S ALL SHE DOES!, personally im ok at them but not that good so I played only the stuff I had to do with her
[tho the twist at the end of her story about majima being park's ex husband, MAN I DIDN’T SEE THAT COMING]
And then there's shinada....
I honestly don’t know what to think about him.
He's an ok character overall but his story seems so unrelated it kinda seems to me like they just shoved him in there because they had some problem with having only 3 character that can fight. His gameplay is fine enough but sometimes it kinda felt weaker then it should be? Idk. His normal punch and grab combo is mediocre+ - ok- nothing more than that. His staff doh allowed me to cheese enemies and getting them into an infinite loop of being knocked down again and again
Another thing I can say about this game is that the character models eyes always look on the verge of tears and it seems very funny to me that at any given moment most of the cast looks like its about to cry cause im sitting here ready to do the same
8.yakuza kiwami 2 6.9/10
Man what a disappointment.
I came to this thinking its gonna be as good as 0/kiwami and my hopes were crushed
Like I said I don’t like the dragon engine that much so moving to it after the engine of the 2 previous games felt really weird
The story of this game although very heart warming at the moment youre playing it, is quickly forgotten about and basically un-canonized in the rest of the series [at the start of yakuza 3 sayama departs to America and never returns, in yakuza 6 it is mentioned that yumi is the only woman kiryu ever loved and that he never killed anyone (although ryuji goda died by his hands)]
Don’t get me wrong its still a very good game just not as good as the rest of the yakuzas
Now for the characters
Sayama- although story wise it seemed very sudden that they started dating, it was apparent from the start that something is gonna happen between them. Once again it was a sign that yakuza is one of those series that can make me sound like a kettle when I "aawwwwwwwwwwwwwwwwwww"
Ryuji- one of if not the best villain of this series. That's because he's not actually evil but he knows there can only be one dragon so hes gonna fight for it. He actually has honor and some sense of justice. [the ending tho where sayama is crying because she finally discovered she has a brother but now he and her lover need to fight is very depressing, good thing it was all forgotten amirite? (pleasekillme)]
Now for my top 7 level up system's because this series cant ever just stick to 1
1.yakuza kiwami
It’s the only one I managed to fully complete so I might be a bit biased, but I feel like the exp/level system that is different for each fighting style is perfect. Unlike in the rest of the series where there's only the dragon fighting style that separates into body, soul, heat and tech.
2.yakuza 3
it’s very simple and doesn’t really lock out any abilities that you really need
3.yakuza 4
it locks some stuff out on the start but you can get them pretty easily
4.yakuza 5
Kinda just a worse version of 4
5.yakuza LAD
I actually like the fact every battle upgrades everything at once and I don’t really have to think about if something is better than anotherthan again you can make the case that it removes any sense of choice from the game (at least speaking in level up terms)
6.yakuza 0
Although you get like 500000 yen per basic group of enemies, I still feel that money and levels shouldn’t corelate, especially when I need hundreds of millions for some of the side-quests (*ahem* *ahem* pocket circuit *ahem* *ahem*) also, tho it makes sense canonically, I feel like the trainer system of this game specifically is kinda stupid and annoying, never really bothered with it doh considering how much beast is a powerhouse even when its only upgraded with the stuff you don’t need to unlock
7.yakuza 6 & kiwami 2
Its too separated, having all those different exp points is stupid, I always had like 2 sections that were lagging behind the rest.
I would like now to give a quick shout-out to the top 4 side-quest's in the series1.pocket circuit 10/10
I got too addicted to it both in 0 & kiwami, 95% of all my early game money was either spent/saved for pocket circuit
#pocket_circut_fighter_forever
[when I saw kiryu reminiscing on being kamurcho's fastest in kiwami's baka mitai I fucking died laughing]
2.majima everywhere 10/10
Basically doubled my playthrough's length because I always wondered what kinda whacky ass shit majima is gonna pull next. He's the best character in that game 100%
3.taxi racing 10/10
I did it all in the same game day so I like to think that in 1 night kiryu beat all the devil killers.
Shock that it reminds me of intial-d, who would've thought right? Jokes aside the car controls in this game are really fun
4.dragon kart 10/10
I would like to believe someone ran in the idea room and was like "GUYS, SO UNTIL NOW WE PLAYED PERSONA 5 100% OF THE TIME, GET THIS, WHAT IF, MARIO KART?!"and then everyone clapped
Now…
There's 1 aspect that I pretty much barely mentioned in this review and you might even be asking yourself where is it?
So without further ado
My top 15 songs from the yakuza series
Why 15? Cause that's how many songs I personally find to be fucking bops and the number of songs that I put in my playlist
(*note: don’t take it too much as if its in numerical order, I kinda tried to do it as such but that's kind of a lot of songs (the longest section in my playlist at least) and I really love all of them so it was hard to choose. Maybe try to look at it more of as a list then a top 15)
1.get over it-yakuza kiwami
It’s the only REALLY good song in this game (*note: not the only good one, the only REALLY good one)
Man that fucking guitar section in the middle, you know the one im talking about.I apologize for bringing jojo into this but I feel like if kiryu was a jojo this would easily be his theme (and that guitar section is like giorno piano)
2.destiny-yakuza 6
V I O L I Ncoming in in a VERY close second is destiny from yakuza 6I originally thought someya to be one of those bosses you just beat like 3-4 times throughout the events of the game then never hear from again and just remember him as that one asshole from that yakuza game. But MAN then this theme hits in his final fightand O O F[and right after the fight when he begs you to kill him to save kioymi, I have yet to actually cry during the events of this series but its really trying to make me do it and im 100% sure eventually I will]
3.machinegun kiss-yakuza4&5
I have a story with this song that the first couple of times that I listened to it I thought it was very mediocre, then one day I just got a vibe to listen to it 1 more time, at which point it got stuck in my head for about 3 weeks-month and it shoved its way up here.
4.judgement-yakuza 0
In case you haven’t noticed I really like buttrock
[I read a comment somewhere that said kiryu can no longer sing this after 0 because its not the same without nishiki, excuse me when I UGhhhHhHhHhhhhhhhHHhhhHHhhhHHhhHhhhhHhhhh]
5.clay doll on the cradle-yakuza 3
It has a pretty weak start but becomes really good really fast
6.comin'at ya, my girl-yakuza 5
As much as I don’t really like haruka's gameplay in 5, this is the best song in the game, sue me
  1. 24-hour cinderella-yakuza 0
Started listening to it because it’s a funny meme song
It got stuck in my head for 2 weeks
8.tears of a father-yakuza 3
When the credits hit after THAT cutscene and this song starts to play, "the father" is almost not the only one to shed tears
I only found out its called "tears of a father" while I looked it up after, and that was the point my heart had to get replaced because the previous one died
9.baka mitai-yakuza 0/kiwami/5
Do I really need to explain?
10.speed star-yakuza 4
A really pumped up default fight theme
11.intro-yakuza 0
I have a meme with some of my friends about the first 4 notes you have to hear before being able to skip it
(*TA NA, NA! WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA*)
12.infinite handcuffs-yakuza 4
Another pumped up normal battle theme
13.today is a diamond-yakuza 6
*insert funny kiryu thumbs up*this song seems so happy and upbeat until you realize that according to it the singer is singing it to his lover that is in a coma[kinda fitting doh]
14.Friday night-yakuza 0
Once again, started because of a meme, continued because it’s a bop
15.[majima construction anthem]-yakuza kiwami 2
All rise for our national anthem.
One of the best things to come out of this game.
Surprisingly enough there weren't any outstanding songs in lad

AND THAT'S IT!
As a little conclusion, I would like to say I would've never imagined I would be as much in to this series as I am now, definitely one of the best game series's of all time and im really sad its not popular as it should be
Overall 10/10 series
So many good memories were formed and I can 100% see myself replaying it in the future
If you actually read all of it,
Holy shit thank you I wouldn’t be able to do that myself :)
And even if you just schemed through it and only looked at specific sections,
Thank you as well
Like I said if you wanna ask me about something I didn’t already write or wanna give your own opinion on one of my opinions youre 200% welcome to do so in the comments, ill try to answer most of the stuff i see
Well, I have nothing to add, see ya!
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November choice analysis

November choice analysis
Welcome once again, in monthly analysis of choice games. I collect data from steamcharts.com and write few lines about why I think numbers went that way. Overall by pure stats it seems to be moderate month, not as bad as age of wonders bundle but not as good as forager bundle. Theme of today discussion is what is your top three games from this bundle judged by playtime on steam, and are those games that you consider as three best ? And let's go to leader-board.
So the winners of November choice are:
Gold medal: Crying suns (+400%gain,+339peak). Last humble game fae tactics was in losers now little bit revenge for humble publishers as Crying suns claims gold after having biggest peak users. Apparently lot of people waited for this game to appear in choice. I would say curve suggest that most of the players stop after finishing first chapter, that's why percentage gain is not bigger Still lot of subscribers continue to play game.
Silver medal: Rover Mechanic Simulator(+1408% gain,+152 peak, peak max) Rover claimed silver as the percentage gain was biggest among all games. Game had overwhelmingly positive reviews before choice, and original idea of game, that's what maybe attracted lot of subscribers. Curve was dropping to half, suggesting that every second player (like me) just played the game and then never opened it again.
Bronze medal: TSIOQUE (+1064%gain,+88peak, peak max) Lady with blue eyes claimed bronze medal as it was story game with best stats. Game has little bit surprisingly bested Little Missfortune on all fields.
4. TOWNSMAN (+440%gain,+250peak, peak max) Mobile game port achieved pretty good results, not awarding it bronze since there already is build based game (rover.) But I would say developers consider this as success since there are also micro-transactions in game.
5. Darksiders III (+83%gain,+253peak) Second best peak, as a headliner THQ Nordic probably expected little bit more. It was on game pass, left during this month and it achieved peak max at second wave which is kind of a proof that game pass does affect choice.
6. Smile for me (+488% gain,+80 peak, peak max) Indie game achieved maximum players, performed little bit worse then TSIOQUE, from almost dead game to solid numbers per hour. Good deal for developers.
7. Youropa (+1295%gain,+61 peak, peak max) Indie game achieved maximum players. From almost dead game to solid numbers per hour. Good deal for developers.
8. Little Missfortune (+160% gain, +37 peak) Critically acclaimed story performed alright, but maybe developers wanted little bit more. Unlike Smile for me or TSIOQUE this game was not dead before, maybe that's reason why stats are not so shiny. Personally I have played Smile for me over this one, because I want to gift Little Missfortune for a friend as Christmas gift.
Neutrals of November choice are:
9. Imperator:Rome (+21%gain,+248peak) Solid peak gain, although it should be the biggest game, since it's peak is 29000 you would suspect more people to be attracted. Same feelings probably have in paradox. If you look on curve from last year, this month is one of weakest.
10. Darkwood (+43%gain, +6 peak) Horror game month after Haloween. Well it was doomed by not smart pick.
  1. Yakuza Kiwami 2 (+21%gain,-12peak) (Edit: Since franchise was on sale month before choice it's hard to say how relevant are data.): I mean people are on social sites so happy when games like Vampyr or Yakuza appear in bundle, but do they play them ? My theory is that there are "busy" gamers with no time, they only want double or triple AAA titles cause they have no time for indies. But they are so busy that they don't even play the game they wanted. Also many people like me didn't still finished first one so maybe that's another reason. Edit: Another reason might be release of Yakuza: Like a Dragon this month.
Losers of November choice are:
12. Darksburg (-19%gain, -254 peak) Game was released from early access only three months ago, unlike SHIRO GAMES Northgard, this game didn't have the hype type curve, they probably wanted to boost the curve early on but somehow they even lost numbers. I have played the game it's pretty fun so it's pretty sad to put it here, but I have to.

Okay to remind this month discussion my top three most played games :
  1. Crying suns - 4.1hours
  2. Darksburg - 3.1hours
  3. Darksiders III - 1.3hour

https://preview.redd.it/jbuge8mic6361.png?width=1500&format=png&auto=webp&s=584f4b69de464f539e40209a1216ed6917a1aefd
submitted by Dakeu to humblebundles [link] [comments]

Yakuza 3 questions for long time fans

Hello fellow gamers. I just recently got into the Yakuza series. I've always known about it but only played different entries here and there over the years. Played a couple hours of Yakuza 6 when it launched but I stopped. I could never shake the feeling that I was doing it wrong because I hadn't experienced previous entries. That was years ago. That basically sums up my history with the franchise.
Fast forward to 2020. I bought LAD at launch on XBSX and loved it. Finished it and needed more. So I booted up Yakuza 0 since forever I've heard that it was the perfect starting point. Finished it and naturally moved to Kiwami. I also finished it. Now.... Im truly invested in the story as im currently a few hours into Kiwami 2. But I have a problem........
So far I've been anxiously looking forward to the next game each time..... But with Yakuza 3...... not so much. Even though I will be playing the remastered versions, I still can't help but notice how dated it looks. The engine seems ancient and the systems don't look as sophisticated. 4 and 5 look similar but slightly better imo. Granted, I haven't played 1 second of the remaster. This is all based on gameplay clips and reviews.
I guess my questions are....Is 3 necessary? Was it fun? Is it a must play or would a recap be sufficient? Maybe its burnout...I don't know. But is the whole remaster in general a "must play" in my Yakuza journey? I've been seriously thinking about skipping straight to Song of Life....Somebody convince me to play Yakuza 3..... give me something about the Remaster to look forward to.
Thanks in advance! 👍👍
submitted by Monie804 to yakuzagames [link] [comments]

[H] Jingle Jam Leftovers (last thread before I redeem stuff), others [W] Offers

Wishlist
Games marked with # are available for free at 1 per person per thread. I've done it like this because last time reddit marked my thread as spam.
In terms of game offers, I prefer puzzle/platformefps and I dislike strategy/sports/board but if the steam reviews are good then I'm happy to take suggestions. I don't really care for games on Xbox game pass pc/ea play.
Yogscast Jingle Jam 2020
Humble Choice December 2020
Humble Choice November 2020
Fanatical Build your own Lockdown Bundle 5
Fanatical Reaper Bundle 4
Humble Choice June 2020 (1 Choice Remaining)
Yogscast Jingle Jam 2019
Fanatical Uprising Bundle
Humble Monthly May 2019
Yogscast Jingle Jam 2017
Humble Strategy Simulator Bundle
Yogscast Jingle Jam 2016
Humble Jumbo Bundle 5
Miscellaneous
submitted by RekrabAlreadyTaken to SteamGameSwap [link] [comments]

My 2020 review! - beat 37 games in total!

Hello all – and welcome to a (slightly overdue) review of my year in gaming!
As always, I first want to thank the sub. I maintained motivation to continue to work through a significant chunk of my backlog throughout the year, and even found the chance to play a few newer releases as well. I did make a list of 12 specific games I wanted to play back in January last year, but abandoned as it just felt a bit restrictive, which is totally at odds with the fun that gaming is supposed to be about! I then just focused on playing what I felt like, making sure to consider all the games I owned already before spending on something new.
A combination of increased motivation and more spare time due to - well, you know what - I managed to maintain steady progress throughout the year and beat 37 games in total, just shy of the 40 I beat last year. This did, however, include a fair few longer titles which I've typically been averse to in previous years where I tended to stick more to 10-15 hour campaigns. In broad terms, there were three general highlights to my year:
  1. Discovering my love of a challenge - specifically in beating all the Dark Souls games, Bloodborne and Sekiro, but also in finding I often have more fun when I bump regular games up to harder difficulties - which I did in The Last of Us (1+2), Star Wars Jedi: Fallen Order and Ghost of Tsushima
  2. Discovering the 'immersive sim' genre - Deus Ex: Human Revolution was an incredible find for me this year, having previously pretty much ignored the series, and it sparked an interest in immersive sims which led to me discovering several new games to try
  3. Catching up on my 'missed generation', i.e. the PS3/360 era. Back then I only had a Wii, and many quality titles completely passed me by, so it was great to catch up on some of them. Highlights include the above mentioned Dark Souls and Deus Ex:HR, as well as the Bioshock series, Sleeping Dogs, Dishonored, Arkham City and Dead Space
I thought I may as well copy in my brief thoughts on all the games I played this year. Mostly these are just copied from when I originally posted them in my monthly updates, but in some cases I’ve altered the review if I felt that my opinion had changed significantly since I’d played the game. In some cases I've just posted an abbreviated version... if for some reason you do give a shit about what I think you can dig through my post history on the sub! Here are my mini-reviews for everything I beat in 2020:
Sekiro: Shadows Die Twice (PS4) – absolutely incredible experience. Played it through 5 times pretty much back to back and it gets an extra special place in my heart for opening my eyes to the wonders of FromSoftware and challenging games in general – ★★★★★
Bloodborne (PS4) – played this straight after Sekiro and loved the combat, world design and atmosphere. Bosses were a bit hit and miss but overall a great experience - ★★★★
Yakuza 0 (PC) - this was terrific... I probably started back in October last year, and very slowly made my way through until eventually reaching the end after ~60 hours of play. At one point I went about 15 hours without progressing the story because I was so engrossed with some of the mini-games. The gameplay is pretty basic, although the combat was very satisfying. The story itself could get a little confusing at times, but for the most part it was quite character driven which kept me invested even when I wasn't totally sure about all of the political intricacies going on in the background - ★★★★
Dark Souls Remastered (PC) – finally hopped on the Dark Souls train nearly a decade late, but still it’s probably one of the greatest gaming experiences I’ve ever had. So many vivid memories of my journey through such an intricately designed, haunting world. Stumbling across the great hollow – and subsequently ash lake - in my desperation to find a bonfire (apparently I missed one at the bottom of blighttown) might be one of my most incredible gaming memories ever. The game lived up to the ‘tough but fair’ reputation I’d heard of and I never felt like giving up. Only hiccup was the archers in Anor Londo which made me so angry I kicked a hole in the wall, resulting in some awkward email exchanges with the landlord, but all’s well that end’s well - we got the hole patched up, didn't get kicked out, and I beat the game a few days later – ★★★★★
A Plague Tale: Innocence (PS4) - This was an okay game, especially considering it came from a small studio. The gameplay switches between some straightforward stealth, and puzzles that involve manipulating massive swarms of rats with light sources. Both were fine, but I thought there was some missed potential with the puzzles. The game in general is quite easy, and in the middle it was almost boring, but towards the end it became a bit more challenging and actually really fun
In any case, it's actually quite a narrative focused game, which perhaps explains the lack of complexity in the gameplay, and it does at least deliver on that front with a creative, well written story that ensured I kept playing, even when the game itself was quite slow - ★★
Crash Team Racing: Nitro-Fueled (PS4) - got this to play with my friends whilst we're all on lockdown, and managed to get 100% in the story mode. The story mode is alright, but mainly just a way to learn some of the tracks and unlock a few customisable options. It's a fun game - I think it's ridiculously high skill ceiling, meaning that even after 50 or so hours of play you're still getting obliterated online, which with limited features and support is probably not worth the effort, but it was a fun diversion at the time - ★★★
Dark Souls II (PC) – a strange, but ultimately very enjoyable experience. I went into this knowing nothing other that it’s considered the ‘black sheep’ of the franchise, but it wasn’t until after I beat it I really got why that is. My sense for the first half of the game was how overwhelming it was – so many different directions to go and so much to keep track of – and the volume of enemies in certain areas produced some huge difficulty spikes throughout. I felt this lost the ‘tough but fair’ mantra on a few occasions, with some rooms or areas taking several hours for me to progress through. The bosses as well were definitely a case of quantity over quality.
Still, I did really enjoy most of the time with the game, and I was well and truly hooked for the 60 hours it took to beat it - ★★★★
Final Fantasy VII Remake (PS4) – This was the first Final Fantasy game I ever finished, and one of the few RPGs I’ve played that I actually enjoyed all the way through. I had played the beginning of the original, so I was familiar with the events of this game without necessarily having any kind of nostalgia or expectations. Visually I thought they did a great job of bringing those PS1 era pre rendered backgrounds into the HD era. The highlight for me though was the combat. It was super satisfying, with a perfect balance of broader strategy/preparation and making decisions on the fly in the heat of battle.
A few chapters in the middle portion of the game the game felt really slow and stretched out - I did like that they’d clearly gone above and beyond in developing the world, but adding in long empty corridors, tedious puzzles and “platforming” really did not help the experience. Overall though, great game and hopefully the next instalment can live up to the potential shown here - ★★★
Bloodstained: Ritual of the Night (PC) – picked this up on a whim since it’d been a while since I’d had my Metroidvania fix. The first half of the game is great, a steady stream of new abilities and great enemy variety pulled me through. I slowly grew tired of it though, as all the small issues I’d noticed at the beginning became more and more irritating. Still though, I did get a few fun hours out of this, and some of the songs were stuck in my head for a while, so it wasn’t all bad – ★★
Horizon Zero Dawn (PS4) – I held off on this game for a while as I’d kind of dismissed it as yet another open world action RPG in a new coat of paint. For the most part, that’s what it is, but I’m still really glad I played it. The combat is really fun and gets better as you unlock new weapons, and uncovering the mysteries of the “post-post-apocalyptic” world was really compelling. Visually it's one of the most impressive games I think I've ever seen.
I thought the crafting, levelling system and skill tree were a bit tacked on, but that’s something of a nitpick, and somewhat undermined by the fact that I did find every collectible to get the platinum anyway. I really liked the game overall, from the exciting combat, to the stunning visuals, to the intriguing lore, and I’m interested to see where they take the story in the sequel - ★★★
Final Fantasy XV (PS4) – had a pretty fun time with this game. It felt like a proper road trip which was helped by the characters feeling genuinely likeable, and some impressive visuals. The game itself is pretty weird though. Nothing you do really matters, since if you just buy 99 potions you basically can’t die, so experimenting with all the different weapons and strategies never felt worth it. It also removes any motivation to do side quests, but they weren’t especially interesting anyway.
Still, it was a good ride and aside from a late game chapter which I can only describe as an indefensible piece of trash, an enjoyable if disjointed experience - ★★
Control (PS4) – I was initially attracted to this game by a few Metroid comparisons I’d seen, and in that regard it fell short, but it’s still a good game in its own right. The combat was super satisfying and the setting and the story did not hold back on the weirdness. I had a few serious framerate drops when there were a lot of enemies on screen, which ultimately did detract from my enjoyment a bit, but your mileage may vary (for reference I played on a 3.5-year old PS4 slim).
The most fun I had was actually after I beat the main story. The side quests had some really good boss fights in there and helped add context to the world, and I ended up getting the platinum trophy - ★★★
Batman: Arkham City (PS4) – I don’t really know why it’s taken me so long to play this, but I have now and it was absolutely superb, one of the best I’ve played this year. I played Arkham Asylum last year and loved it, but I had worries that the switch to open world would sacrifice some of what made that game so good in favour of just having more content, but I needn’t have been concerned.
The main story was one of the most compelling I’ve experienced in a game recently, and the combat, stealth rooms and Zelda-dungeon-like item based puzzles all alternate wonderfully to ensure I was basically never bored. Even the side missions were interesting and introduced their own unique gameplay twists. The riddler trophies were as addicting as always to pick up and ensured there was always something fun to do when travelling between mission locations - ★★★★
Batman: Arkham Knight (PS4) – a great game and a satisfying way to round out a superb series. It carries over everything that makes the previous games great – simple but satisfying combat, exciting stealth encounters and plenty of Zelda-like environmental puzzles – but the new additions in this game improve all of that. The combat is more fluid with a whole bunch of new abilities and animations, the stealth sections are made infinitely more dynamic by the multi-fear takedown, and the puzzles are as good as ever. The riddler trophies in particular are much improved – pretty much all of them require some level of thought to get compared to previous games where they were often extremely basic to figure out.
Plotwise, it was engaging throughout, although I never found it reached the heights of Arkham City. The Joker’s inclusion as a memory(?) felt a bit forced - like they regretted killing him off in the last game - but that’s understandable since he is such a great character - ★★★★
The Last of Us Remastered (PS4) [REPLAY] – Decided to replay this in preparation for Part II. Previously I had played it on the Normal difficulty and found it way too easy, so I stuck it on hard and found it much more enjoyable. I’d actually forgotten how much shit happens in this game, the pacing is so good it never feels like a drag. The scenarios are tense throughout, although never truly mindblowing
On the surface it’s a relatively simple story, but the development of the relationship between Joel and Ellie is the driving force and is compelling right up to the end. It’s close to perfect, although I’m still not a huge fan of the winter section from a story perspective. In terms of gameplay, it’s probably the most fun area – controlling Ellie with her reduced abilities really ramps up the tension, the section where you crawl through a blizzard is great, and I found the boss fight at the end fun. However, it feels a bit jarring to have an outright villain given the morally ambiguity of the actions from the rest of the characters
Still, it’s a classic – a bit limited on the gameplay front but more than made up for with a simple story with emotional depth - ★★★
Wreckfest (PS4) – been playing this with a friend online. The single player is actually really good, but primarily functions as a method of unlocking the vehicles you need to compete online. It’s probably the most fun I’ve ever had in an online racing game. Being aggressive and booting other players off the track is a genuinely viable strategy, and there’s a glorious satisfaction in nailing someone into the wall on the final corner.
It also solves an issue with many racing games whereby, if you fuckup early on you have to just slog it out until the next race for a chance to win. This is still true to an extent, but now you have the perfectly legitimate option of just going backwards round the track trying to destroy the leaders, which can be just as fun as fighting for victory - ★★★
Uncharted: The Lost Legacy (PS4) – I know it’s the same engine as Uncharted 4, but a lot of the time it felt a little off. Aiming didn’t feel as snappy, and the platforming wasn’t quite as reliable as I’d hoped. It’s still a worthy addition to the series - Nadine and Chloe are both likeable in their on way, and there’s a few great set pieces in there. The plot is generic Uncharted fare, but you do get to ride an elephant - ★★
The Last of Us Part II (PS4) – check my post history if you want my longer thoughts on this game but the short version is that I thought it was great. Ellie is so much more dynamic than Joel was in TLOU1, with several new tricks up her sleeve. She can go prone, lay trap mines and actually dodge melee attacks, all of which added a real sense of improvisation to the tougher encounters in the game.
Whilst the scenarios that required these new moves were exciting, they were also quite sparse, particularly in the first half of the game. There was a lot of walking around and light puzzling, and a bunch of less exciting mini-encounters before you get to the really good stuff. Not that this stuff was bad, but the ratio of super open exciting stealth-combat arena to slow-paced walking and talking meant that the game felt like it wasn’t playing to its strength a lot of the time.
There’s a lot to go into with the story, but the ultimately I enjoyed it and found it engaging through to the end – it wasn’t a mindblowing masterpiece and I thought they tried a bit too hard to “subvert expectations” at times, but it was a good ride - ★★★
Until Dawn (PS4) – I was surprised by how much fun this was. The story was a pretty good twist on the standard cabin in the woods type drama, the quality of the voice acting helped me to feel invested in the characters, and whilst the gameplay was simple, the QTEs were fun and added a lot of tension to the experience. Also, all the choices felt meaningful and, unlike certain similar games (looking at you Detroit: Become Human), it was genuinely fun to see the consequences of your actions. Unfortunately it looks like the developers’ more recent efforts have fallen flat but this was definitely a worthwhile experience - ★★★
Deus Ex: Human Revolution – Director’s Cut (PC) – This game was a revelation for me. Within the first few hours I was completely hooked, a feeling that lasted for the full 30 or so hours it took to beat the game. The game is just amazing. The mission structure, level design, upgrade system and weapon/item variety all come together to create an experience greater than its already substantial parts. Even the dialog wheels were fun!
I could go on… the world, the visuals, the music was great and it was one of the few games where I actually bothered to read all the little notes you find. The narrative was pretty good as well, although sometimes a bit difficult to follow and with some dodgy voice acting along the way. All in all I was absolutely delighted with this game, I’d honestly rate it amongst the best games I’ve ever played
Similarly to Sekiro, it will always be a special game for me for opening my eyes to a new ‘genre’ – in this case the immersive sim, which I have subsequently begun to dig into – ★★★★★
Sleeping Dogs (PS4) – Another surprisingly great game. The game very closely follows the GTA structure, and while it doesn’t do anything major to differentiate itself from Rockstar’s bigger budget hits, it does do a lot of little things that made it, in some ways at least, better than the GTA series. The melee combat is actually fun, the narrative is really engaging and, because of its shorter length, seems to have a lot more focus.
Most appreciated was that all the tedium of GTA games has just been entirely removed here. If a mission requires you to drive somewhere you’ll actually start the mission in a car. Collectibles actually appear on the map (once you do certain side activites). Setting a waypoint for your next mission just requires clicking the analog stick. The game always gives you the weapons you need for each mission. So many nice little touches like this mean that the whole experience felt so much more seamless compared to GTA, which I’ve always thought had a tendency to sacrifice a smooth gameplay experience in the name of ‘realism’.
It's certainly not as big and bombastic as the best GTA games, and there’s a lot less to do on the side, but the content it does have is, in my opinion, better than the equivalent in any GTA game - ★★★
Bioshock (PS4) – I did try this a few years back but dropped it fairly early on. In the intervening time I spoiled myself on the story and the big twist as I’d kind of written off the idea that I’d actually play it myself, but having the trilogy for free on PS Plus recently I thought I‘d give it another go. Turns out that one of the most critically acclaimed games of all time is, in fact, really good.
Knowing the big plot twist obviously took away from one dramatic moment but there was a lot more to the story that I wasn’t aware of previously, and uncovering all the mysteries of Rapture was compelling right to the end. It’s possibly one of the best and most creative settings I’ve ever seen in a game. I played the Remastered version, and visually it was stunning. I was really immersed in the world, and the various different areas were each impressive their own right.
On the gameplay side, it’s a lot of fun once you get past the first few hours. At the start, you have very few abilities and there were some weird design choices that made the game incredibly frustrating until you’ve got some good upgrades, but once you’re past that it really is an incredible game - ★★★★
Bioshock 2 (PS4) – Thought I would jump straight into this after beating the first. The first half of this game is a bit frustrating – to my horror they kept the health system exactly the same as the first which made the opening couple of hours a little rough, but the game is mercifully a bit more forthcoming with cash and health packs this time. Also, nothing really happens from a story perspective for a good 5-6 hours.
It does eventually pick up though, both in terms of story and gameplay. The story itself actually turns out to be just as good as the first, taking some pretty weird turns I didn’t expect and wrapping up in a very satisfying way. The gameplay builds well on the foundations of the first game, with newer weapons, improved plasmids, and a much better hacking minigame. All in all a very fun time
I also went on to beat the Minerva’s Den DLC the next day too which was fantastic - ★★★
Bioshock Infinite (PS4) – went into this one without too much being spoiled for me… all I really knew was that the setting had changed to a city in the sky and the gameplay was much closer to a traditional shooter. Similar to when I played all the MGS games last year I had an idea that there was some crazy shit going on in this game but it still managed to surprise me – although I did figure out the final twist a good few hours before the end
I won’t go into the story too much more but I really enjoyed it. It touched on a lot of interesting themes and wrapped them up in the kind of weird mystery sci-fi I tend to love in other forms of media but rarely see done well in games. Columbia was a beautiful place to explore and the bright colours were wonderful, especially coming out of 2 games + a DLC of dark, dingy underwater corridors.
The gameplay itself was okay, obviously being more of a straight shooter there wasn’t as much scope for creativity, but there was a good range of abilities to keep things interesting. It was much, much easier than the other two games as well - Ordinarily this might have disappointed me but it was actually nice to be able to kick back and just enjoy the ride - ★★★
Dishonored (PC) – I played this on the back of having enjoyed Deus Ex: Human Revolution so much, as it seemed to have a similar approach in terms of freedom in how you approach things.
It was definitely a worthwhile experience – the variety of the levels was great and succeeding was always satisfying no matter how you pulled it off. The House of Pleasure and Last Party missions were both particularly memorable.
I did think the abilities you could unlock felt a bit limited, and the way the game was broken up into separate missions meant it lacked the addictiveness you might get in an open-world or metroidvania structure, but it was good fun and I’m definitely going to check out the second at some point - ★★★
Disco Elysium (PC) – I bought this on a whim, having pretty much no experience whatsoever in this type of game, or indeed most kinds of RPG, but ended up really enjoying it. The slow-paced nature of the game took some getting used to, and after the first 8 hours I actually stopped playing for a good couple of months until I eventually picked it back up again, but when I did resume it really sucked me in.
The world and the characters were all pretty interesting, and at times it was genuinely hilarious but I mostly enjoyed how the levelling system worked with your attributes all being different parts of your psyche, and they’d talk to you and give you advice throughout the game. The game itself was quite satisfying to work through as well, it felt a bit like the classic point-and-click but without the frustratingly obscure puzzle solutions – instead you can just explore elsewhere and return when you’ve upgraded an ability or found a key item.
I did feel like towards the end of the game you were just going through the motions, and opportunities to express yourself through the dialogue became less frequent, but this wasn’t a major drawback and it was somewhat offset by the fact you were then dealing with the consequences of the choices you’d made earlier.
All in all an interesting game, one I’m glad I took a chance on, but I doubt I’ll be digging any deeper into the ‘CRPG’ genre - ★★★
What Remains of Edith Finch (PC) – an interesting way to spend my bank holiday afternoon. A 2 hour ‘walking simulator’, another genre that I’ve not really explored, but it was a really nice game. I didn’t blow my mind or anything, but I was really impressed with how much variety – both visually, thematically, and in terms of gameplay – they managed to cram in to the experience whilst still feeling totally organic.
As with Disco Elysium, I don’t really feel compelled to check out any similar games, but still felt it was a worthwhile experience and one I’m glad I had - ★★★
Tony Hawk's Pro Skater 1+2 (PS4) - this is probably my game of the year. I still rank the original THPS2 as one of my all time favourites, and when this was announced I was almost overwhelmed with excitement - particularly as it previously seemed like the series was pretty much dead. The game itself is incredible - effectively bringing a refined, streamlined version of the gameplay from the later games to beautifully reconstructed levels from the first two. All the gaps and goals were still there, and it can't be understated how massive it was for them to get most of the old soundtrack on there as well. The introduction of a ton of new challenges, high scores and, of course, online play means I'll likely be playing this for a long long time, especially if they do what the people want and bring in THPS3 levels as DLC – ★★★★★
Metro 2033 Redux (PC) - A pretty fun game, although without too much depth in gameplay terms. The atmosphere here was genuinely oppressive, and I really liked the slow paced nature of the levels, especially when contrasted with the dopamine overload of other modern shooters. Have heard positive things about the sequels so will hopefully have a chance to give them a go in the coming year - ★★★
Ghost of Tsushima (PS4) - Essentially another one of these open world checklist type games, but the combat, story and side activities were all slightly better than you usually see. The 'following the wind' was interesting at first, but functionally not much different from following a way point so the novelty wore off after a few hours. I kind of wish the game had been a bit more linear and focused as the main story is actually quite good, but I kind of ruined the pacing for myself due to my completionist tendencies. Not really a complaint against the game itself I suppose, and I did overall enjoy my time, even if I did bog myself down running around chasing foxes for hours - ★★★
Dark Souls III (PC) - A superb end to an incredible series. The gameplay was at its most refined, the enemy variety was the best it's been and some of the bosses were absolutely incredible - a welcome change from the quantity over quality approach DS2 had. The difficulty I think was tougher but fairer than the previous games - Essentially the bosses were harder and there fewer bullshit traps and ambushes in between, which I quite liked
I felt like progression could be a bit linear at times, for the first 25-30 hours there was only really one direction I had to go, whereas in the older titles I usually had two or three different routes to prod at. It opened up a bit towards the end as I discovered a few secret areas and tried the DLC, and ultimately I loved my time with this game. It's also another to tick off from the wider Soulsborne series which I've played all of this year (except Demon's Souls, waiting to get a PS5!). Difficult to say how I'd rank them, the first Dark Souls is probably my favourite, it felt most like a genuine adventure, but they're all absolutely incredible games – ★★★★
Yakuza Kiwami (PC) - A bit of a weird one. It looks and plays just like Yakuza 0, which I loved, but I occasionally notice the very '2005' DNA of the game coming through, with the odd tedious fetch sequence, and some pretty underwhelming side stories. I started out trying to do quite a lot of stuff on the side, but quickly realised most of it was just a rehash of what was in Yakuza 0, which I didn't really fancy doing again. I was also wary of getting bogged down in the world like I did for Ghost of Tsushima, especially given that the main story here was actually very, very good.
A slow start and a weird midgame chapter aside, the story here was a really tight, focused experience and I was always genuinely excited to see what happened next. The last couple of chapters were absolutely gripping and I'm definitely going to check out Yakuza Kiwami 2 some time to see where it goes next - ★★★
Dead Space (PC) – honestly found this a bit of a slog. It was a nice twist on the survival horror, and the atmosphere and story were good, but the levels and missions got pretty repetitive and the moment to moment gameplay was a bit dull. Running out of ammo was frequent which – I get it, it’s a survival horror - for whatever reason it just irritated me in this game. The story was good though, and the payoff at the end made me glad I stuck with it, but any possible interest I had in the sequels was extinguished long before that point - ★★
GRIS (PC) – absolutely stunning, if brief, experience. Visually this game is one of the most beautiful I’ve played, and there was actually a bit of depth in some of the puzzles, which kept me engaged throughout its runtime. I’ve heard people say that the story made them cry, but honestly I found it too abstract to even guess what was happening, let alone have it elicit a strong emotional response. Still though, a nice way to spend 4 hours - ★★★
Final Fantasy VII (Switch) – decided to go back an experience the original as I couldn’t wait for the remake sequels to see what was gonna happen (plus I realised that they were gonna shake things up in terms of the story anyway). I really loved this game, a really good mix of high concept fantasy sci-fi and more emotional personal stories. The gameplay modifiers (turning off random encounters/speeding up the game) were really helpful in getting me through what I think is the first non-Pokemon JRPG I’ve ever beaten - ★★★
Star Wars Jedi: Fallen Order (PS4) – this was a pleasant surprise… the level design and exploration were really enjoyable, and the combat was fun and strategic, if a bit unwieldly at times. I’m not a massive Star Wars fan outside of the films themselves, so didn’t have any particular hopes or expectations with regards to the story, but found this to be a worthy addition to the Star Wars canon that I know- ★★★
Super Mario Galaxy (Switch) [REPLAY] – I rate this as my favourite game of all time and replaying it on Switch has done nothing to change that. It’s not quite as massive as I remember it being over a decade ago, but this time round I appreciated more the sheer variety and creativity in the levels, backed by one of the greatest soundtracks in video game history. It was also amazing to play it in full HD for the first time and, despite a few minor issues with the pointer controls, I think this is now the definitive version of the game – ★★★★★
And that's it. As for what's next, I'll make a post soon outlining my challenge for 2021 - haven't decided on what it will be but I'm hoping to keep my gaming varied so potentially something around beating games from different genres. In the meantime I'll also make a 'bonus' post of all the other games I played this year but didn't beat - either because I dropped them, put them on hold or just they're not the type of game that can be 'beaten'.
In gaming terms, I've got a couple currrently on the go, both of which I'm really enjoying and will share my thoughts here once I'm done:
And that's it, thanks for reading, and happy gaming!
submitted by neilddd to 12in12 [link] [comments]

yakuza kiwami 6 review video

Yakuza 0 Vs Yakuza Kiwami: The Best Starting Point - YouTube Yakuza Kiwami - Easy Allies Review - YouTube Yakuza Kiwami - Long Battles: 6 - Mob (EX-HARD) - YouTube Yakuza Kiwami walkthrough Pt 6 - YouTube Yakuza Kiwami Review - YouTube Yakuza Kiwami PS4 Parte 6 - YouTube Yakuza Kiwami - Remake vs. Original - PS4-Version zeigt ... Yakuza Kiwami Review [PS4] - Yakuza Fan - YouTube

The Yakuza series combine deep melodrama with exploration through vibrant city streets. Yakuza Kiwami is a remake that recreates the feeling of the original game, adding new features to streamline ... Yakuza 6: The Song of Life is a wonderful crime thriller that embraces everything that made the series great, refining it further with new technology – it blew me away. The Yakuza Remastered Collection Review. TV. ... So, if you’re only familiar with the Kiwami titles, Yakuza 6, and the remarkably wonderful Yakuza 0, ... My knowledge of this series already comes from Yakuza 4, which came out in PS Plus in February 2015 and from there I was completely addicted and aware of the upcoming Yakuza that were to come at that time, namely Yakuza 5, Yakuza 0 and Yakuza Kiwami. As in previous games, Yakuza 6 is an action-adventure game that mixes brawler style combat with ... Yakuza 3, 4 and 5 have not been given the same Kiwami remake treatment that Yakuza 1 and 2 received, and as such are a bit of a step backward if you’re playing the series in order. PS4 Yakuza Kiwami 2 Demo Out Now On PSN. Try out the remake of Yakuza 2 for PS4 now. It uses the graphics engine from Yakuza 6 and retells the story of Kazuma Kiryu's beef with the Dragon of ... Review: Is the Yakuza Remastered Collection worth buying? ... While I have played Yakuza Kiwami ... a young Goro Majima to Yakuza 6 with a fully grown Haruka and Kiryu as the protagonist once ... Yakuza 6 is a game of firsts. It’s also a game of lasts. For the veterans, I’m going to start this review talking about the new tech, because it’s not just the most immediate thing you ... Yakuza Kiwami is a trip back to Kiryu’s first adventure, complete with all-new visuals, a restored Japanese dub, and gameplay enhancements that bring it nearly up to the level of more recent ... YAKUZA KIWAMI, confusing though it might sound, is an improved re-release of 2005's Yakuza -- also known as the game that started the now long-running series.This entry updates the old game with a few new plot lines intended to both clarify and reexamine new information that came to light in this year's prequel, Yakuza 0.Newcomers should be able to follow along just fine, though, as this is ...

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Yakuza 0 Vs Yakuza Kiwami: The Best Starting Point - YouTube

Yakuza Kiwami im Video-Grafikvergleich - wir vergleichen das Yakuza Kiwami Remake auf der PS4 mit dem PS2 Original. Die Änderungen sind gewaltig! Mehr von PC... If you want to die, come at me! A very beautiful scene depicting Kiryu's willpower to get this child to see her mother no matter what kind of hurdles show up... Esta es una versión remasterizada del primer juego de la saga Yakuza The official Yakuza Fan review for Yakuza KiwamiSpecial Thanks to these Patrons:Peter Pietkiewicz@eks2009@InfindoxPlease Like and Subscribe!¦Join the Family ... Is the original Yakuza's remake just small time, or does it show that crime truly does pay? Find out in our GameSpot review! Follow me on IG : jxtg1713Check my vids on Tube there 🔥 follow me on Twitter its Justin Gore Subscribe like roast its all gravy 🤣 Play Yakuza! I don't care which one, but this video should help you decide if you're still on the fence or can't decide which early game is the best starting... Yakuza Kiwami is a solid remake of the game that introduced the Dragon of Dojima.Written by Ben MooreReviewed on PlayStation 4 ProAvailable on PlayStation 4O...

yakuza kiwami 6 review

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